Road Texture for mini map and world not matching
In some locations the world map shows the stone road and applies the speed buff accordingly, the actual texture in the world suggests it being just a simple dirt road.
Example is found at 513/1555 where it actually splits the textures. I haven't been able to find a split like this everywhere I noticed the speed buff being applied accordingly but the road to have the wrong texture.
Thanks for reporting, city road tiles should be there but cities are not implemented yet - so their road tiles are missing too. Will be correct in Alpha 2 - Test 3
(on a side note, could you tell me the exact coords of that @Silynx? That's definitely not 513,1555 eheh)
@Prometheus I've checked it out and it looks like Silynx meant -513 -1555.
bows to Specter Thank you!