Road Texture for mini map and world not matching
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Hey,
In some locations the world map shows the stone road and applies the speed buff accordingly, the actual texture in the world suggests it being just a simple dirt road.
Example is found at 513/1555 where it actually splits the textures. I haven't been able to find a split like this everywhere I noticed the speed buff being applied accordingly but the road to have the wrong texture.
Silynx
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Thanks for reporting, city road tiles should be there but cities are not implemented yet - so their road tiles are missing too. Will be correct in Alpha 2 - Test 3
(on a side note, could you tell me the exact coords of that @Silynx? That's definitely not 513,1555 eheh)
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@Prometheus I've checked it out and it looks like Silynx meant -513 -1555.
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bows to Specter Thank you!