weapon and item restrictions


  • TF#4 - EMISSARY

    would there be any restrictions other than stat based placed on weapons, armour, items and spells? e.g. cant cast certain spells with a 2 handed weapon equiped?


  • TF#12 - PEOPLE'S HERALD

    @xenontheantiquarian
    We still know that
    specter said in What We Know About Weapons:

    Weapons and gear do have their own characteristics. I've mentioned it here and I shall mention it again in this thread.


    They do have different characteristics depending on the type of item and the material used to craft it. They could also have other parameters, such as the quality. A Bronze Platemail has different stats compared to an Iron Platemail but two Bronze Platemails are the same, yes. (aside from possible modifiers that don't impact the power of the item, such as its Quality)


    Practically all items will be crafted. You will have access to various resources like wood, metals, minerals, etc. Each race (and family) has its own unique bonuses that go well beyond attribute-related ones - and they include crafting and gathering too.

    And then told about the interaction of skills and weapons


  • Moderator

    @xenontheantiquarian Yes, some abilities are tied to specific weapons.


  • TF#6 - DIPLOMAT

    Gonna try asking this here, since there are no actual levels, what dictates what people can wear and weapons they can use? Besides race specific. It’ll be knowledge based or could someone throw on end game armor as soon as they make a new character?


  • TF#12 - PEOPLE'S HERALD

    @belwolff said in weapon and item restrictions:

    Gonna try asking this here, since there are no actual levels, what dictates what people can wear and weapons they can use? Besides race specific. It’ll be knowledge based or could someone throw on end game armor as soon as they make a new character?

    Armor and weapons will be classified according to the skill level of the profession and the quality of the resource (I think so)



  • @belwolff From what we know, there's nothing to restrict you from using anything, though you'll be more or less effective with different gear depending on your stats.

    There won't be endgame armor. There's no gear treadmill. Whatever armor you start with should be competitive with anyone else's armor.


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