@LilCassiopeia
It always amazes me the lengths PvE only players will go to play a game they don't enjoy. Despite having multiple PvE centered MMO's all with bigger budgets and dev teams than fractured you still insist on playing the indie full loot PvP mmo. No one is forcing you to do anything you made the decision to get involved yourself. And before you start asserting "High end resources being in PvP zones" being a problem please take a step back and consider that this Full loot PvP mmo is probably not for you and you might find WoW, ESO or even FFXIV all PvE MMO's with higher budgets will be more up your alley.
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Best posts made by WaterMerchant
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RE: Winter Alpha Spotlight – City Overhaul
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RE: planet moving
I think the current system is good how it is, it provides an exoticness to the different races and planets and just making movement free kinda ruins that imo. I know some people don't like that, but personally it's one of the reasons I even took an interest to this game in the first place.
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RE: Most of the newer changes kind of just suck.
@GamerSeuss
This game was advertised as full loot. They just did a complete 180 on that, enjoy your sub-par New World 2.0 with less content and worse graphics bro. -
RE: Winter Alpha Spotlight – City Overhaul
"It's bullshit that people can mine resources before me and I shouldn't have to fight for it, the game should have a system that lets me an no one else have what I want"
Is that an accurate representation of what your point is? -
RE: Most of the newer changes kind of just suck.
@GamerSeuss
"Full loot is only on Tartarus" until the carebears decide demons are really cool and complain they can't play as one without being "harassed" by pvpers. The game went from full loot to partial loot and now "full loot if you're a masochist who wants all risk and no reward". The game gave the impression that it would be full loot from the start and now pulled a new world, this game is not for me, I'm fine with that but it kinda sucks I lost 40 bucks. Enjoy New World 2.0 bro :). -
RE: Tech Tree, Marketplace & Money For Dynamight
I'm concerned about how sieges being tied into the tech tree will play out. Unless I missed something, it seems like newer guilds that miss the land grab but have the manpower to take over cities won't be able to siege if they don't have access to a cities tech tree? It kinda seems like only the early guilds who happen to take control of a city plot early will be able to siege, due to the "warfare research" being required to attack another city. Also how will sieges work on Tartaros where demon's don't have access to a tech tree?
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RE: Tech Tree, Marketplace & Money For Dynamight
According to the last update, guilds can inhabit cities they don't own. Though the governing guild can still hassle them or spike their taxes if they want too. I just hope the solution to cityless guilds being able to launch sieges, isn't them launching on behalf of the governing guild, because that would be kinda awkward if you wanna be on good terms with a neighbor and they start seeing random guilds using your city as a staging ground to attack them.