When attacking a bunny, I hit my E key 3 times, but the "Target not in sight" message kept showing up even after the bunny was killed by the spell.
message went away after about 5 seconds.
When attacking a bunny, I hit my E key 3 times, but the "Target not in sight" message kept showing up even after the bunny was killed by the spell.
message went away after about 5 seconds.
Darned... Technology!
Good luck to Prometheus! Hope you all are able to figure it out soon!
Ahh well. At least I'll get some work done before it starts.
Arrrg! 1 hour delay Happy to wait
going for the "shotgun mage" thing for my first build so high damage, high crit and crit chance.
Will see what staff types work well with that and maxing out the enchantments I can put on those items.
And of course making multiple copies for when the items break...
Eagerly awaiting 9:00AM CST to start downloading the update!
A couple quick questions though which I didn't see on here yet...
1: How long does this phase go for? Last test was about I think a week correct? Is this one longer?
2: Are our characters staying after the play test is done or will they be wiped?
3: Any thoughts on contests to give us foundation points, Dynamight tokens, or access to the following phase of testing?
4: Will those who purchased a founders pack get access a couple days prior to everyone else who won or otherwise has a key?
Only ask as the answers could mean the difference between "playing a couple hours each morning" or "sending the kids to their mother's and taking the next two weeks off work" (Yes that's an exaggeration.)
The redemption motif is going to be pursued naturally. I'm curious about the fallen hero motif as well through. I want to see how fast I can make an abomination. I can't see it being too easy either at this point as you can't kill Demons to lose Karma (in fact that gains Karma) and you can only really kill "good" characters, but since you can't PVP save for going to Tartaros, the only option you seem to have is to gank "good" players going to Tartaros to PVP themselves it seems.
So with respect to the previous test where we were able to build a home and put crafting tables in it (and a fireplace of course). Outside of these items, is there anything extra in this launch that we can expect or that you can provide us? I.E. different or more crafting options/tables? More enchanting items?
Also, with respect to the map, will the resource fields be active? I chose my town based on the resource fields outlined in the updated map with the expectation I'd be able to farm those areas.
Looking forward to the test launch so any details you can share will be welcome for pre-planning.
Far from a creative writing expert but I'll throw my hat in to the ring so to speak.
https://docs.google.com/document/d/1dSixOVOD7W-iQWEThFL5k2fcY6O7sBEPTxnxRIXwoco/edit?usp=sharing
Thought of Babilis and the overall story so far of that god being evil was a bit too generic. Thought I'd focus briefly on the story from perhaps a demons perspective.
I enjoyed the May test! Sad I lost my COVID-19 proof house, but oh well. I can make another one, right?
Overall the experience is much better than all other MMO's I've played to date. No "levels" no massive time sinks to get to that next item or skill... Very refreshing. Reminds me why I set up an account for this game in the first place.
Looking forward to the June test now. Er, when is that again?
Did they say how many people they were going to allow in for Alpha 1?