Actually, I'm not European, I'm in the US.
The price for the game is very high for me too, but, the value is beyond the price, AND you are still forgetting the fact that this is really an extended Kickstarter crowdfunded project. Your not paying a studio that has outside backers, big or small. Your actually coming in and backing the game. Traditionally, that kind of funded game doesn't adjust prices at all for regional differences, because they can't. It's a backer-investment strategy.
My comment on the weaker economy was reflective of the weaker currency values, not on the culture. Any country's currency value in the global market represents that country's buying impact on the market at large. That is how the global marketplace works. Usually, when a company does regional adjustments to their pricing on a product, it is because, as you say, they are specifically trying to expand into that market, maybe because they have had previous products do well there and it's worth the gamble for them to take a bit of a loss to widen their reach. A company like Dynamight, however, isn't really looking for broadening their reach at this point in their marketing strategy. They will keep the packs out and available, and that, honestly, really is a courtesy at this point. Many other crowdfunded companies, at this point, would close the store for now, or start pre-selling for when they release, but 'founder's packs' would no longer be available. At best, those who have founder's packs would be able to upgrade them, but no new pack holders would be drawn in.
Dynamight Studios is being very agreeable, though, and still trying to allow others the ability to get in early, but without totally snubbing those who came in at the beginning when they really were just an idea with no real backing. They are also throwing in various ways to alpha test, including the end of each tests' stress weekend when they open the floodgates for 2-5 days. They are also not restricting Streaming of Alpha Content, something that is still relatively new on the market. Your lucky your able to still get a founder's pack at all right now, adept level or otherwise, and that you don't have to wait until the game actually releases (or at least goes into 'Open Beta')
I'm glad that there is a large MMORPG demand market where your from. It means your not hurting for options to play...and who knows, once the game fully releases, you might find some regional pricing breaks included, after the company does some careful market research into the viability of that strategy for their product. Remember, they wish to keep this game a Not Pay to Win game, mainly a pay once to play, or pay monthly for some vip perks play, and that's most of what they are going for. Almost everything else you will pay additionally for will be cosmetic in nature, prestige things that have nothing at all to reflect on the mechanical aspects of the game. In a day and age when almost every MMORPG is embracing the nickel and dime pay to win scheme, these guys are working hard to make something that stands out instead.
Thank you for your respectful comments, I really am only trying to defend Dynamight's business model. As I said, I live in a very tight budget myself, about $850.00 US per month as a fully disabled person, but I've been backing and following this game since it went to Kickstarter, and I've gradually upgraded my package to the Legend tier, and hope to get to Eternal tier before release, for the very real benefit of Lifetime VIP (gambling that the game will be around long enough to make that worthwhile)
See, that's the main gist of this. Unlike other games, as a crowdfunded game, each of us backers are gambling on the success or failure of this game making our investment in the game worthwhile or not. That's how it differs from just buying a game, and that's why they don't do much adjusting for regional pricing. If you follow the forums, there was even a thread about trying to get the system to autotranslate pricing into local currency, with some expecting the price to lock in, even if they keep the window open for a few days while the currency rate changed.