I tried an Arcanist and a tiny bit of the Commander. I didn't like the Commander as much but next test, I'm going to try a full tank. I hope they add a taunt in this game to make tanks better. But that Fireball ! Fantastic!!!
Posts made by Mr14taz
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RE: Class
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RE: How big should guilds allowed to be?
I respect your opinion @Gothix. I just feel like most guilds usually end up with 200 members in guild with 5 online. I've ran so many in my time and I feel I have a good grasp on this subject. Not that anyone else doesn't!!! I can see 100 Max working as well since that was usually my limit in the past in many other games. I guess I was thinking about the last test, the world size and players in game. I just want to try to minimize zergs as most of you do. I need to play the game more I guess.
Now @Pluto, If there were limits, it would separate them for friendly fire. So these AOEs and mistaken wild shots could hurt your alliance members. I truly understand and agree 100% on what you're saying. Guilds will make sister guilds. There is nothing we can do about that. Yes we all need to invent a way to avoid all of this. I think friendly fire will help some but I am sure that's not the solution. Anything else you like to contribute as a part of a solution would be helpful.
So I would still vote for 50 and keep your guilds active by removing inactive players. If you have more than 50 genuinely active (plays more than once a week) members, make that alliance. If you have over 150 ACTIVE members, good for you! You're doing something that most aren't. Keep it up! Maybe form a second alliance? Maybe even a Good Alliance and an Evil one? That's 300 members!!!
Either way this goes guys, we shouldn't argue about it, not that we are but, imo, they are going to do what they want to do anyways. We will play the game if they had 25 members max or unlimited. Sharing opinions will hopefully give them something to think about but I am sure they already have their format and will go with that.
HolyDragon
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More NA GOOD Aligned members needed. TOO much evil in this world!!! Come help smite evil!
Hey all,
I am recruiting for a good aligned guild like I mentioned above. I have lead many guilds since the UO days. The guild name is usually Pious Sodality or Pious (Easy Company in Planetside 2).
Here are some bullets:
- We will PVX! I love PvP so if you join, please don't be a shy about it.
- We will be one of the "good guys" or "goodie two shoes" guilds in the Human world.
- Discord (try to stay away from FBombs and very crude humor) used for grouping.
- Community styled guild where we help each other with grouping, knowledge and so on.
- 50-100 members.
- Active membership! The time frame for inactivity is around 1-2 weeks unless notified. Returning players are MORE than welcome to rejoin us.
- I police the guild's rules to make sure we stay consistent with my vision on how a guild should be.
- Grouping is not mandatory all the time. That being said, pure solo players shouldn't join this guild.
Just send a message if interested, post here or search Pious in the guild section. I like to gather up some cool people. That's the point of an MMO after all.
HolyDragon
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RE: Tanning tub timer?
@Balbinos said in Tanning tub timer?:
Hey guys, my first post here, and really looking forward to the future of fractured! just wanted to ask if the timer for tanning tubs will be reduced upon release. I just found it odd that Mages were the only class unable to equip footwear day one.
I don't think it is bad since the game will be out for more than 3-5 days, as the last test was. In the long run, 15 hours for it is fine. For the stress tests, it shouldn't have been that long but for release, it is fine. In my opinion of course...
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RE: Angel? Angel Spells?
@Jetah Oh, Ill be pvping. Smiting evil will be a lot of fun.
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MASS Spider spawn
Spiders spawned here. Like 20-30 big ones and lots more of the smaller ones. -
Now thats a lot of wolves.
While hunting in last test I found a lot of wolves clumped together. I also found a LOT of Spiders but I didn't get a picture. I got the location though. Maybe I will get some pics next time of them spiders. -
RE: Angel? Angel Spells?
Yeah, an Angel Race. I know they made Beastmen the "good" race but come on... Demons and Angels are opposite. Not Demons and Beastmen. I am SURE they understand this too but chose different for some STRANGE reason.
Maybe it isn't too late for them to make Beastmen neutral and add in Angels as their Good race. THAT makes sense but what do I know. If they did, they can start out with them good Skills and Spells I was talking about earlier like Smite. Just sayin.
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RE: Angel? Angel Spells?
Heck, if you have Demons, create an Angel Class.
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RE: Angel? Angel Spells?
I just hope I don't have to be a Demon at the start to be an Angel. That reallllllly Sucks. I hope they add the Angel to all races. Forcing "good" players to be "evil" to get to "Good" is just EVIL! ;-0
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RE: How big should guilds allowed to be?
@Razvan Sup Raz and yes. I played as HolyDragoness last test. I know they said that but they also said at the moment or at the present time. Either way, they hinted they may change it. I'm just answering the OP (original poster) and giving my 2 cents. I did type IMO which means in my opinion. No biggy. Looking forward to the next test. Im going to get the pack that allows me in Beta 1. The other pack is way too expensive, IMO. ;-0.
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RE: How big should guilds allowed to be?
IMO: 50 members max in each guild with a last online tracker so we can keep it updated with active members. Alliances can have 3 Guilds within them. Friendly fire should not affect guild members but should damage alliance members to avoid zergs.
Side note: Parties should have a max of 10
Again, all IMO.
Thx,
HolyDragon
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Angel? Angel Spells?
I know there will be necromancy for those people wanting to sling evil spells but where are the "good" spells and where will they come from? You can play "evil" and kill Good, Neutral or Evil creatures to gain these skills but if you want to play Good then you cant kill "good" creatures. So, if I wanted to play a "good" aligned character whether roleplaying or if I was a religious person, I would never be able to get spells or skills of that alignment.
Consider same version of spells and skills to be "traded" in for good named spells or quests allowing us to kill demons and so on for them.
Either way, please cater to all forms of alignment and not just Neutral and Evil. Consider the Good as well and how they obtain their skills and spells.
HolyDragon