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    Posts made by Kralith

    • RE: Tutorial bug

      @Pogman said in Tutorial bug:

      If you ignore the Tutorial from the beginning, you do your skills, but after a while you want to complete the Tutorial, so if you date the skills as required, it will not be confirmed and it is not possible to continue .... tried with a friend

      You mean the part with the Skillset?
      Did you really chosed the right ones? I had yesterday someone who confused 2 abilities.
      Also, did you tried just to place the requested abilities into the Preset, instead of others too?

      posted in Bug Reports
      Kralith
      Kralith
    • RE: [A2.4.2] Grass is showing at full builded House Floors

      @PeachMcD said in [A2.4.2] Grass is showing at full builded House Floors:

      The grass is RAMPANT in this test

      Like Lifeburn said, a nice carpet, but we need a Lawnmower 😄
      That remembers me, that the Wagon still removes these small bushes, if you Q it. But doesn't work for the Grass... so well, would be a nice feature ingame, like you need to trim the grass each day, that it will not overgrow your house 😄

      posted in Bug Reports
      Kralith
      Kralith
    • RE: [FRAC-2360] "Full" Wood Stockpiles not interactable

      @Eurav Where are the "grab"-points? On the Wood logs itself or the shelter?

      posted in Bug Reports - Closed
      Kralith
      Kralith
    • RE: Week 153 - Weekly Drawing Winners

      Short list, but good names 😉

      posted in News & Announcements
      Kralith
      Kralith
    • RE: Happy new year!

      Happy New Year to everyone!
      Let's make the new one better than the last one!

      posted in Off Topic
      Kralith
      Kralith
    • [A2.4.2] Grass is showing at full builded House Floors

      I saw this report in Discord and i can specify it a bit more.

      When i build my house i notices first time this "Grass through the Floor" when i came back to my half finished house. There was Grass showing up at my builded Floor.
      When i finished my house, it vanished again, as expected.
      Then i went back in the wild to get more wood.
      When i came back and the area of my house loaded, the Grass was back, looking through my house floor:

      A2T4.2_GrassHouseFloor01.PNG

      Report in Discord by @Lifeburn
      d26491b6-57b4-49a7-ab8e-4aaf6f4101f8-grafik.png

      Additional, it is reproducable.
      Placed some stuff, went to get some fibres, came back so area is loading again:

      A2T4.2_GrassHouseFloor02.PNG A2T4.2_GrassHouseFloor03.PNG

      posted in Bug Reports
      Kralith
      Kralith
    • RE: [Ressources] Wood Logs sometimes not lootable

      The old leaning on stump is still there, but i got today [Alpha 2.4.2] a non lootable Log at the new Grass.
      And yes, it is "moving". 😉

      alt text

      alt text

      posted in Bug Reports
      Kralith
      Kralith
    • [A2.4.2] Town Upkeep Timer is stuttering

      The timer does silly stutterings:

      alt text

      posted in Bug Reports
      Kralith
      Kralith
    • [A2.4.2] Chopping Trees, some logs fall under the ground

      Experience that at almost every second tree, some logs fall just under the ground and vanish.
      Sometimes just one, at the last tree even three logs.

      Will try to capture it later on.

      posted in Bug Reports
      Kralith
      Kralith
    • RE: End Year 2020 Open Playtest

      Oooookay!
      PvP will not be my best part, buuut the footage sounds very interesting.

      cross my fingers, that the Test will work well and as expected. 😉

      ❤

      posted in News & Announcements
      Kralith
      Kralith
    • RE: Merry Christmas everyone and happy hollidays!

      Merry Christmas for everyone who is celebrating it!

      ❤ for everyone!

      posted in Off Topic
      Kralith
      Kralith
    • RE: Week 152 - Weekly Drawing Winners

      Congratulation to the winners.

      posted in News & Announcements
      Kralith
      Kralith
    • RE: New Order

      I updated our Recruiting Thread a bit.
      To make it more clear, that we are open for applications, but will not do any active mass recruiting.

      We want to get you known, before we make New Orders 😉

      posted in Guild Recruitment
      Kralith
      Kralith
    • RE: kein spielen moeglich?

      Hey @JoeMcFly, ich kann auch verstehen, dass du frustriert bist.
      Aber bedenke, es ist ein sehr kleines Studio und ich bin mir sicher, dass sie das nicht arglistig machten, sondern nur verschwitzt haben, das nicht deutlicher zu kennzeichnen.
      Wir können das sicher an die Devs adressieren, das deutlicher zu machen und vor Allem, den Play Now Button herauszunehmen.
      Ich denke, gerade den Leuten, die hier schon länger dabei sind, ist das auch nicht aufgefallen, weil wir schon wissen, dass wir zwischen den Tests warten müssen.

      Aber gedulde dich bis Februar, dann ist schon die nächste Testphase geplant und dein Pack wäre auch für diese Alpha das Gleiche.
      Günstiger wird es erst mit der Beta dann.
      Bis dahin schau dir doch mal die ganzen Spotlights an und die jüngeren News und stöbere etwas im Forum.
      Oder frage einfach uns, wenn du gerne etwas über das Spiel erfahren möchtest.

      posted in Willkommen bei Fractured
      Kralith
      Kralith
    • City Territory 56 is fully decayed, but its Fertile Grounds not

      I came across at fully grown fields at a fertile ground that belongs to City Territory 56. This Town is fully decayed, but the fields are still there.

      2712491c-4c9b-4919-93ae-b3094dfe1ffc-grafik.png

      City56Fertile.PNG

      posted in Bug Reports - Closed
      Kralith
      Kralith
    • RE: Fleshing Beam with out the crafting option

      I can confirm, i can't use our Fleshing Beam built at townspace.
      But i was building a beam in the wild and i have the Crafting Option there:

      4704658c-6af0-47ce-9eaf-c96f174c3573-grafik.png

      posted in Bug Reports
      Kralith
      Kralith
    • Milling Stone on private parcel without crafting option

      I wanted to test flour crafting on my milling stone at my personal parcel, but i don't have an option for crafting on it.

      fa81cdec-f4ec-4cc0-bea2-814c2e52950c-grafik.png

      Checked with another character on Tutorial, it should have an option like this:
      6194ca34-6f90-45bb-8b00-cf3ead7e7a2a-grafik.png

      posted in Bug Reports
      Kralith
      Kralith
    • RE: Tooltip of discovered combat hotspots says "Undiscovered"

      I can confirm this.
      All already discovered POIs are unlocked, but tooltip says "undiscovered".

      1adf9ea9-7853-42b6-8956-a3e3ddc1c500-grafik.png

      posted in Bug Reports
      Kralith
      Kralith
    • RE: [FRAC-2352] Cold resistance/Ice resistance

      @GorTavaro @kellewic it was, when i edited the Values for different Materials for Clothes.
      At the Workbench, the decription of the Materials always say "Cold Resistance".

      posted in Bug Reports
      Kralith
      Kralith
    • Party/Guild Body Loot option not persistent?

      Today when i died, we tried out to loot my body in the vale.
      All of my party members was also guild members.
      When i watched the Party+Guild Tab, the loot option was white, turning it on after my death didn't worked, what was almost expectable.

      But i know for sure, i turned on Guild-Body-Loot more than once and it always goes from green to white again.
      If after a while or after logout, i can't say for sure, but it isn't persistent.
      Is this intended?
      Do i have to turn it on each time the guild is going to somewhere?
      What if no governor is availble to turn it on?
      I would expect, if i set Guild to loot dead bodies of guild member, that it should work always without turning off again.
      Or do i understand this option wrong?

      posted in Bug Reports
      Kralith
      Kralith
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