A daily one.
Posts made by Freas
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RE: Town claiming is closed in preparation for the fall alpha.
If your guild or community lacks the governor pledge pack, will you still be able to claim a city plot InGame, when the test is live? Or are you just allowed to join other cities, that have been claimed already?
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RE: Week 126 - Weekly Drawing Winners
Thank you, and congratulations to the other winners!
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RE: No grind for real?
@Razvan Exactly. So I concluded, that you should be on par with any enemy after about 6 hours, if you know what you are doing - without any fast travel. Because you can basically perfectly calculate what you need for your gear.
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RE: No grind for real?
The original question was about this:
JUMP RIGHT
INTO THE ACTIONTired of MMOs where the fun begins 80 hours after youβve started playing? In Fractured, youβre free to join your friends in the most epic adventures right off the bat. Once the strengths and weaknesses of your character are set, youβll be on a quest for knowledge and reputation, not attribute points!
And if he could - technically - jump in with a new character as a skilled veteran of the game and participate in PvP with other veterans. Or help people with bosses. And yeah, technically spells like firebolt won't be any stronger from grinding, farming or something. The sole difference is the number and variety of skills you have. And your gear of course.
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RE: Week 125 - Weekly Drawing Winners
Congratulations to the lucky winners
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RE: May 2020 Playtest Review
At least at the moment, only towns and player towns are safety zones. Which means: Any house that has been standing in the previous alpha wasn't a safezone. In the next Alpha, there will be player cities, they will protect you.
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RE: Forum Titles.....Lost?
I'm missing all groups up until Diplomat. Yet the problem is bigger: Seems like noone is getting any rewards from the foundation system at the moment. Neither titles, nor dynamight gold.
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RE: No grind for real?
Pretty much, yeah. It depends on the skillsets you want to play, so it might differ from character to character. For example: Mages obviously need the Fireball, learned by the Fire Shaman, which is camped pretty often. But if you use the routes wisely and you know what you need for crafting, it shouldn't take longer than 6 hours, at least in the current state of the game.
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RE: No grind for real?
Well. It depends on the skill tree system. By now, you start off with 4 basic skills and learn the others rather quickly. You can get all you need within just a few hours, if you know what you need. If you are able to get those skills faster with the skill tree, you actually just need equipment and enchantments. Those as well are done within a few hours. If you have those reagents and materials already, you are obviously good to go.
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RE: Hello Fellow Crafter/Adventurers!
Good day, sir! Great to see that some of the esteemed handyman are around.