Thanks, and gratulations to everyone!
Posts made by Freas
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RE: Week 124 - Weekly Drawing Winners
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RE: Buffs are based off the RECEIVER'S stats.
Agreed. Yet, some more buffs would be great in general. But to play a buffbot/healer, the group system with the lack of knowledge credit needs to be fixed first.
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RE: Support/Healer type builds
I obviously do like Healer- and Supporterbuilds, however, many games haven't been able to balance them correctly and made them either completely overpowered or completely useless. Especially in a game like Fractured, with Bandages and no limits on self-heal, it will be incredible hard to balance it.
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RE: Adept Founder's Pack Giveaway!
Congratulations Zeus! Thanks for the Giveaway, Nekrage, looking for some more luck in the next one
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RE: Share news via Facebook is missing for me(FIXED)
I'm fairly certain they will react here, if your problem persists. I have some problems related to Foundation too, since I haven't received any rewards like forum titles or dynamight gold yet.
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RE: Share news via Facebook is missing for me(FIXED)
There is no way to link it, if I'm not mistaken. For me, simply sharing it by clicking the button was enough. Maybe you should try F5 and check again?
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RE: Share news via Facebook is missing for me(FIXED)
https://fracturedmmo.com/news/
If you click the news and go to the bottom, you get the opportunity to share it via facebook. Doing that will count towards your Foundation-Levels.
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RE: Who won what in the alpha? Any feedback survey?
I guess it takes them a bit more time to review all the stuff and decide a winner.
Yet, to add something, I'd love to see the PvP ratings of the Militia winners when it's announced and some explaination how it is calculated. (I just love numbers)
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RE: Any good impressions on gameplay?
Hey!
Many people compare it with Ultima or Salem in some regard, but usually you can look for videos to have your own view on the graphics and the isometrical view.
Concerning the gameplay, there are some unique ideas about crafting, progress and races, of which some have already been implemented (and look astonishingly well done). For me, the recent open playtest was the first time I could actually personally play the game, and while it took me a while to get used to the controls (walking with left mouse and attacking with the right one) it didn't feel clunky or bad.
Many people point out, that the most bothering current issue is the lack of teleportation or fast travel. Since it's obviously planned, my first hours were a living nightmare, traveling all around the huge map on foot. Since I was spoilt by other MMORPGs with fast travel. Yet I got used to it rather quickly and enjoyed it after a while.
Personally, I'd totally recommend the game. It has a friendly and inviting community and a great potential with many features already looking awesome. Yet it's not a typical MMORPG, you must know that.
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RE: Hello, crafting questions?
Hey Donner!
This FAQ-Video might be a bit old, but I think it's still the devs opinion on crafting and housing:
Currently, in the Alphas, crafting is just basic primitive stuff, but we also have a pretty good enchantment system already.
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RE: Adept Founder's Pack Giveaway!
I might have Luck -100, but I'll give it a try anyways.
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[FRAC-2086] Safezones prevent you from attacking instead of being attacked
Heya!
While doing some PvP, I found a bug related to city safezones. Apparently the safezone prevents you from attacking other people, instead of preventing being attacked.
This basically means: If you are standing just outside of the town and there is someone inside the town in the safezone, you are able to attack and potentially kill him, whilst he is unable to hurt you.
I haven't seen it being exploited yet, since only mages could exploit it. Yet a switch on the coding and being fully pvp immune might prevent some odd situations in the future.