I posted my referral link to one of my gaming Discord channels. Those guys are hardcore gamers and if I can convince them, they will probably join the guild I'm in Furthermore, I noticed that there is currently no Turkish community in this game, that's why I invited my Turkish friends to join me in Fractured.
Posts made by Clinion
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RE: Spread The Word & Win A Key!
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RE: An "Internal" Question to Devs
@PeachMcD Unfortunately, I couldnt get the A2T3 key but I tried during @Oxfurd 's stream I think I saw you getting one of those keys, so congratz
I currently dont have any keys to access any of the tests but I plan on buying one for beta tests soon(before beta testing starts). I was just wondering, as @Tuoni said, are there still 10 people working for Fractured or did they increase their numbers? Furthermore, they were a bit behind on their planned development schedule, so if they can catch it up, it would be great news
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An "Internal" Question to Devs
I haven't been this much excited about a game for a long time that's why I sometimes get impatient. I want to play this game as soon as possible . What I would like to know is that how many people are currently working to create Fractured and is Dynamight Studios planning to hire more people in the future to speed up the project?
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How to "obtain" in-game money
I know the title may sound a bit absurd and stupid, but I really wonder how to obtain silver, gold , denar or whatever it will be called in game. The devs said "Finding a broadsword in the corpse of a rat sounds a little unlikely? ", so I understood that the rat would also not drop any money. How are we going to generate money in game?
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RE: What's your main gonna be?
I would probably make an Angel-Paladin type of class from a Hellfire demon. A lot of tankiness and protective spells with an angelic appearence sounds pretty exciting
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RE: April 12 Player Cities Q&A Livestream - List Your Questions!
@Prometheus When can we get the video of the Q&A on Youtube?
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RE: April 12 Player Cities Q&A Livestream - List Your Questions!
Will there be different types of player cities? For example, a rogue town or a city of knights?
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RE: Suggestion: Different spells have different armor requirements
I think we should be able to build a "heavy fighter" type of class, that is, a heavy armoured build with a heavy weapon (heavy axe, mace etc.) which should be able to both deal incredible amount of damage and sustain huge amounts of damage. This is not far from reality actually, just consider heavy knights in the medieval eras However, the downside of this build would be the speed and mobility. It will not be able to catch people easily and there will be no escape possibilities. Long story short, fight or die type of build I would like to see something like that.
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RE: New skills
I wonder if there is going to be any shield oriented active skills
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RE: Travelling&Exploration
@Logain For example, I was exploring creeping woods and my home was very close to it. So I could go back and forth to eat and sleep and etc. However, after learning all the skills from there, I decided to go to Goblin Hills and the it took more than 45 mins just to reach there. The journey was not very entertaining and I was very far from my home and my items in the chest. I think this is kinda problematic.
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Travelling&Exploration
I have played in the last two test phases and I observed that travelling is big problem right now. It takes a lot of time going from a place to place. Devs said there will be very minor fast travelling options. What do you guys thing should be done in order to solve this problem?