Most interesting.
Posts made by Cellticlink
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RE: Patch Log - b.1.0e - Fixes & A Little Balancing
Man, a lot of wining here.
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RE: Will there be any form of compensation for everything lost in the recent breach?
@spoletta aww heeheehee, I though he was being sarcastic and there was not actual form.
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RE: The Mage Guild Recruiting for Release!
@Ignator I will seek your order in game.
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RE: The Mage Guild Recruiting for Release!
I am interested. See how your triangle has three circles on each corner and one large center circle? Well could the one large center circle represent the public core values of the guild as you described but the other three represents extensions of those rule. Say Knights with magic doing knight things for the guild that would not be suitable for a typical mage, Magical rouges to act as spies and assassins (that the guild most definitely will not have), and maybe a Transit department that handle say not quite committed assets, like players who can do stuff for use but are not part of the guild or loyal to the guild but receive limited benefits for servicing the guild. OfCourse there are a lot more cercles to add more secret things that are on a need to know basis.
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RE: Store & Launcher Download Ready!
@Junkie
I tried to look it up but not sure how to fix it. -
RE: Store & Launcher Download Ready!
Hi, I have been trying to download the launcher every day and it fails because it is not safe or something. Any advice?
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RE: The Data Transfer Is Here!
Awman, that is kinda not a good sign. Hmmm.
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RE: The Data Transfer Is Here!
okay, but does this mean no more Gamigo support?
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RE: We're back, Baby!!!
I never left. I did run out of food and diapers though. Don't go in that back corner.
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RE: On Bug Reporting & Exploiting During Beta
imagen, cheating in a beta of a not even half-finished product to get an edge in a temporary session... As much as you want to dislike these people you must also pity their existence. That was their joy, their high life their one win in this would... to cheat in this beta and still not be important. geez
That is why I say' I can do bad by myself.
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RE: PvE & PvP Balancing Feedback Thread
@spoletta Hey! spontaneous idea I have not thought about ATALL, it just poped in my head. What if a higher detection stat plus luck of course increased gold and treasure found in chest and other loot able containers? Oh and maybe to stretch it even more, make detection be the primary stat for lockpicking instead of just an auto bonus. That way It matters in a build. Always getting a bit more loot. BC right now it is all about mana regen and cap and HP cap, then damage.
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RE: Carriages?
@GamerSeuss Some ideas seem great until added, so I suppose. Plus it is thier game. I would say this would be more immersive than ports but less instant. much less. I like the game either ways so hurray.
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RE: PvE & PvP Balancing Feedback Thread
@spoletta I remember that is how it was in an earlier build of the game DEX+PER divided by something, times a percent of hp. Your sentiment about it being very easy to become OP is exactly why they have it so week. I can tell they are afraid of it being too strong, so they keep it held back. It is just, you spend three points for a move that should have a long cool down to keep it a one-time use per target, but it feels very lack luster. OH! What about giving it a nice boost if used from stealth, since one has to be in light armor to use stealth? The game is in test phase so I do not see why they could not try it. yeah, a juicy damage boost if stealth. Hey, add stealth bonus to damage if used in stealth. That way it is still fair in a fight, but it is unfair when you are fighting someone else, and someone comes and assassinate you in the back. That would suck but it is supposed to. That would also give stealth play more meaning and make detection more appealing also. As is, who is going to waste TP on detection slots?
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Carriages?
Hey guys, what do you think about some sort of carriage system that allows fast travel between non warring cities? The city would have to reach the proper rank to be able to research and build it but other than that it would act kinda like ports except it was not instant, more like the chocabo taxi in FFXIV, BUT you could maybe still be attack which might interrupt it? The carriage would also take paved paths.