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    Topics created by Brueson

    • Brueson

      Allow Enchanting to Tier 1 in Starting cities
      Discussions & Feedback • • Brueson  

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      OlivePit

      You mean the two Dev made cities that players can choose to start in? I would argue that since we have the tutorial island and the fact that within 24hours of a server start there will be towns up to service players, there is no need for these Dev made 'starter' towns to have anything but a bank for players to have as their one truly safe place to store stuff and access to the global wallet. Allowing tax free crafting should be a marketing tool to differentiate between player built cities, not the expected norm handout. I am sure that there will always be a number of towns which will choose to do this and as such the starting Dev made towns quickly become redundant, inefficient, and empty.
    • Brueson

      Cities feel too much like grid paper
      Discussions & Feedback • • Brueson  

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      Logain

      @Brueson said in Cities feel too much like grid paper: (...)Same assets placement(...) Not at all, you have to consider individual privileges. Who can place/destroy what where? You haven't talked about that. @Brueson said in Cities feel too much like grid paper: (...)one extra algorithm to check if building would end up with no valid paths to the front doors(...) The situation is not as easy as you think it is. Have you ever worked with a navmesh? And we aren't talking 'front door' here. People are going to do their very best to abuse such functionality. They would block other players by building around them (or their spawn position). They would cut off players from reaching certain points through building in circles around key areas. All of these nasty edge cases have to be considered and PREVENTED. As the saying goes... the devil's in the detail. @Brueson said in Cities feel too much like grid paper: (...)I'm confused why players expect the world from developers, but also defend them with weak tech excuses(...) Three reasons. First, I don't expect the world from them. Second, I know the technical perspective of a programmer and the financial restrictions. Third, I know they are already struggling to implement the core game as promised in a reasonable time-frame. I'm in good hope that they can manage and finish developing this game with the funding they have, but I am aware that feature creep has killed more software projects than I could count. In other words, would I think it's a great feature to have? Certainly! Would I want them to take the month or three required to implement it? No, I'd rather have them try and finish the core features of the game.
    • Brueson

      Right Way 1
      Off Topic • • Brueson  

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      Brueson

      As you round the corner, your footing falters as you slip on the wet sloped stone. It is just enough slope that you slide for a while before catching on a loose brick on the wall. Righting yourself on the edge that is dry, you are able to make your way down the rest of the slope at your own pace. It leads past a door, but abruptly ends at a wall that looks like an afterthought. Your attention turns to the door, it is locked. The lock appears rusted on the outside, which can be expected for an old place this humid. You could turn back, but reckon it would be easier to find a way through the door than fight your way back up the slope. What do you choose to do?
    • Brueson

      Left Way 1
      Off Topic • • Brueson  

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      Brueson

      The hallway twists and winds a short distance before opening into a vast gathering hall. In the center lies 3 extravagant items. A chalice of gold with priceless gems embedded around the rim and base. A sword with similar ornate designs around the guard and end of the hilt, the blade is hard to describe. The third is a book of similar design, locked and teeming with secrets. Your gaze crosses over the sword again and your eyes cannot focus on the sword blade. As you get closer, you can see the chalice is filled with liquid gold that does not appear hot. Passing over the sword once more, you can’t bring yourself to keep it in focus. The book on the other hand, draws your attention more the longer you look at it. It is not possible to leave this place without these items. Which one do you reach for first?
    • Brueson

      Which way?
      Off Topic • • Brueson  

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      Brueson

      Need more votes on the child threads for the story to continue. Votes are low and results are tied.
    • Brueson

      Arbitrary Skill Restrictions
      Discussions & Feedback • • Brueson  

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      K

      okay thats cool, so large guilds / city could gather heavy armors for siege and it makes more sense for trading and even well enchanted armors are only used in special cases, more skills towars heavy armore is devinitiv a plus in feeding PvP for ressources and it becomes an "privilege" to gather iron or coal think twice about who buys your armor, he could use it against you, to take control of the worlds iron nodes make this game kindna feudal
    • Brueson

      Just saying Hello World(s)
      Welcome to Fractured • • Brueson  

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      SunLion

      Hi! Welcome!
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