@Farlander said in Pure Crafter:
Davinci was one of the best crafter/inventers of his day and it was because of his intelligence...just throwing that out there
Fact. Crafters are not always gatherers. In the MMO space, this simply isn’t reality.
@Farlander said in Pure Crafter:
Davinci was one of the best crafter/inventers of his day and it was because of his intelligence...just throwing that out there
Fact. Crafters are not always gatherers. In the MMO space, this simply isn’t reality.
Hello everyone,
Long time gamer, first time poster to Fractured. I’m a refugee and Mayor from Chronicles of Elyria which I actively followed the development since Kickstarter. I now come to these fractured lands broken, exhausted, poor, and without family, community, nor friends. Yet, I look to new horizons here and looking forward to the playable test at the end of the month.
Thanks!
@grofire I disagree. I am correct. I have already been messaged by some friends from other game communities saying they’re not interested in the test anymore. Period and factual. Being forced into PvP when you’re just trying to log in for some morning farming is not fun. Period. This is not middle ground when a small group of players are forced to settle around an Amazon guild. They can’t design there own city or have their own thing. Just a house you can’t do anything in and is essentially pointless outside having the rights to use the city. It’s a dumpster fire.
Hello and welcome,
If you’re interested, a Beastmen guild is forming up. So far the members are working adults/parents... if you wrangle kids all day, gaming is honestly the best therapy. Lol
Yo-na Commune
https://fracturedmmo.com/guild-profile/id/4376
Forum posting
https://forum.fracturedmmo.com/topic/10700/yo-na-commune-us-pst-casual-welcomes-your-interest
Hope to see you there!
-Esben, the friendly neighborhood bear
@grofire if I can be murdered in this test for mining, I am certainly forced to pvp
My hype goes up and down for this game.
zero interest in PvP and I agree, it will be a battle royale outside of beast-folk territory.
as @Stacy555 stated, how if PvE going to remain interesting once you’ve blown through KP, slaughtered the mobs and your city is a craft giant. I’m not going to all of a sudden think, oh pvp time. Nope!
Making an open world pvp is freaking easy if you think about it. Make map, models, weapons, and some skills. Now kill each other. Dev time 1 year... the PvE aspect (mobs, crafting, and purpose) takes a lot more time and thought. My opinion on the matter.
Why would anyone ever play that hot dumpster fire?
@grofire yes, I can when they actually launch it.
But how do all of issues get resolved when you can’t simply “kill” them. That is why I asked, how does this system work for beastfolk.
Additionally, playing beastfolk doesn’t change the fact your forced into a big guild coalition.
The foot sliding back makes it seem very weird.
Welcome to the community!
@boogis I think it would be cool to see Air ballon buildings that need built and maintained by the city. The cost of the trip is then set by the port city. If you are a solo passenger it could be cheaper than the person pulling a cart.
Hello and welcome to the UO refugee camp. Lol.
Hmm how do you think the player base will progress in the game? That places tons of emphasis on city resources that take hours to mine, smelt, respawn, repeat. Then you have enough for one player.
How long do you think the player base at launch will stick around slapping wolf with stone headed sticks before they just log off due to resource gear draughts?
Don’t support this idea at all. Spiders, goblins, and skeletons are a good introduction enemy for players.
I’d really like to see a combat mode you can enable.
Reason: when your trying to click on a monster to wack it, you end up selecting the tree or rock or bush next to it.
Very annoying.