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    Armentia

    @Armentia

    TF#2 - MESSENGER

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    Armentia Follow
    TF#8 - GENERAL AMBASSADOR TF#7 - AMBASSADOR TF#6 - DIPLOMAT TF#5 - LEGATE TF#4 - EMISSARY TF#3 - ENVOY TF#2 - MESSENGER TF#1 - WHISPERER

    Best posts made by Armentia

    • RE: [Discuss] The Sandbox you wish to have.

      @darian said in [Discuss] The Sandbox you wish to have.:
      And it shouldn't force people out of their homes/enterprises, but instead allow the victors to set and collect taxes. In fact, this is exactly how it mostly happened IRL throughout human History!

      I really like this idea as a way to make property ownership and wars feasible and fun.

      I've been playing Haven and Hearth, which is very similar (I think they shared management/development once upon a time) to Salem. Being able to wander the wilderness, finding an area I like, and just setting up camp is a great feeling. They don't quite have housing done in a way I like (instancing), but every other component that you build feels good (perimeter walls, all the large tools and such you use, etc).

      Freeform housing is something that's definitely a desirable trait in a game. My favorite has historically been that of Ultima Online. People can create some bad designs that don't look great though. I'd say it'd be nice if such a style of house creation was built, players could design their houses, and then submit it to the mayor / governor / secretary of housing for approval. This could help build cities that fit a theme, or at least prevent garbage designs from getting built.

      As far as user uploaded material, you'd probably also want to use a reviewing system, but frankly I could do without, especially for the hermits who wouldn't have someone regulating what they put up.

      posted in Discussions & Feedback
      Armentia
      Armentia
    • RE: What dungeons and dragons class would you like to see implemented?

      I'd like to see a large array of different area of effects. Yeah, circular, straight line, etc, but get creative as well.

      Have a magic missile type spell that fires a projectile out of each hand, and then each follows a sine wave path, creating two repeatedly crossing paths, but when they're farther out from each other, the space in middle doesn't get hit. Have (particularly non-linear) projectiles have simple physics so that if they hit something along the path to the target, that's where it ends up.

      Rain of fire? Yeah, several meteors coming down in a circular aoe, but don't just do uniform damage in the circle, have each meteor do it's own collision damage.

      In general, just don't do sparkly looking spells presenting things that aren't what they are affecting.

      posted in Discussions & Feedback
      Armentia
      Armentia
    • RE: How do you feel about transmog system for fractured?

      I'm not a fan of transmogrification system at all. I find it important that what you see on the outside is representative.

      posted in Discussions & Feedback
      Armentia
      Armentia

    Latest posts made by Armentia

    • RE: Daily Message posting

      This is such a silly thing.

      posted in Off Topic
      Armentia
      Armentia
    • RE: How do you feel about transmog system for fractured?

      I'm not a fan of transmogrification system at all. I find it important that what you see on the outside is representative.

      posted in Discussions & Feedback
      Armentia
      Armentia
    • RE: Daily Message posting

      @cippalip said in Daily Message posting:

      @holyavengerone said in Daily Message posting:

      I can already predict this becoming the biggest thread ever on these forums 😛

      Agree 🍿

      Doubly so.

      posted in Off Topic
      Armentia
      Armentia
    • RE: Daily Message posting

      This whole thing is silly. Yet I've come back to post in it a few times now.

      posted in Off Topic
      Armentia
      Armentia
    • RE: Daily Message posting

      I really like the idea of some of these quests, however, daily message posting is not one of them.

      posted in Off Topic
      Armentia
      Armentia
    • RE: Quick Links for Fractured Profile Quests

      Facebook link is incorrect.
      Correct one: https://www.facebook.com/FracturedMMO/

      posted in Discussions & Feedback
      Armentia
      Armentia
    • RE: What dungeons and dragons class would you like to see implemented?

      I'd like to see a large array of different area of effects. Yeah, circular, straight line, etc, but get creative as well.

      Have a magic missile type spell that fires a projectile out of each hand, and then each follows a sine wave path, creating two repeatedly crossing paths, but when they're farther out from each other, the space in middle doesn't get hit. Have (particularly non-linear) projectiles have simple physics so that if they hit something along the path to the target, that's where it ends up.

      Rain of fire? Yeah, several meteors coming down in a circular aoe, but don't just do uniform damage in the circle, have each meteor do it's own collision damage.

      In general, just don't do sparkly looking spells presenting things that aren't what they are affecting.

      posted in Discussions & Feedback
      Armentia
      Armentia
    • RE: [Discuss] The Sandbox you wish to have.

      @darian said in [Discuss] The Sandbox you wish to have.:
      And it shouldn't force people out of their homes/enterprises, but instead allow the victors to set and collect taxes. In fact, this is exactly how it mostly happened IRL throughout human History!

      I really like this idea as a way to make property ownership and wars feasible and fun.

      I've been playing Haven and Hearth, which is very similar (I think they shared management/development once upon a time) to Salem. Being able to wander the wilderness, finding an area I like, and just setting up camp is a great feeling. They don't quite have housing done in a way I like (instancing), but every other component that you build feels good (perimeter walls, all the large tools and such you use, etc).

      Freeform housing is something that's definitely a desirable trait in a game. My favorite has historically been that of Ultima Online. People can create some bad designs that don't look great though. I'd say it'd be nice if such a style of house creation was built, players could design their houses, and then submit it to the mayor / governor / secretary of housing for approval. This could help build cities that fit a theme, or at least prevent garbage designs from getting built.

      As far as user uploaded material, you'd probably also want to use a reviewing system, but frankly I could do without, especially for the hermits who wouldn't have someone regulating what they put up.

      posted in Discussions & Feedback
      Armentia
      Armentia
    • Hi there

      This is my welcoming post. Read it or don't, oh wait, too late.

      posted in Welcome to Fractured
      Armentia
      Armentia