Game suggestion from various guild members.
In random order
-- Some things may already be planned just the feedback from our group --
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Festivals in start cities from time to time improves social interaction
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Ability to safe towards own city festivals. Start this quest in the town hall, gather/ craft the needed resources if you reach this you will be able to host a festival.
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Possibility to name chests
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City planning map pre-planning / map of your own city
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Building name/type hovering over construction buildings
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Toggle combat. In combat mode trees fade / no lumberjack option
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Freedom in setting permissions example carts: Personal / Guild / Party / City same for chests
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Ability to sell food / drinks / potions at the Tavern
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Optional small contribution from travelers to make use of the fireplace in a town
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Cart pulled by two horses for more speed or dual carts
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Marker for the cart on the mini map / Toggle which ones you want visible
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Wagon to wagon trade system
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Warehouses
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Ability to see the activity history of craft stations - who used them and what did they make
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Pick up box / shelfs for orders that are ready. Imagine blacksmith who made a sword or gear for someone
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See ownership of a house when hovering over it
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Auto-run option
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Bows need tweaking: Short bow should have a higher attack speed to make up for the lower damage compared to the long bow.
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Bow crafting can be more interesting: type of wood gives different stats (that seems to be coming already) / Type of rope influences the bow handle / damage . Special armor that is focused for the archer
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smoke signals, some craftable you can throw in campfire that will be shown in minimap for some time. To help parties gather together. (When youre not in party, so it will be shown all people near that campfire)
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Recall runes, as per good old Ultima Online
-- updated 12-11-2020 --
-- updated 19-11-2020 --
-- updated 30-11-2020 --