Weave Fracture cataclysm, Elysium lore into exploration


  • TF#9 - FIRST AMBASSADOR

    @dragomok Hadn't thought of that, but, it could work, now that you have... Hm


  • TF#4 - EMISSARY

    Lore about the past is something that is not so important at the release: we have almost everything we may need to build our characters and the knowledge about the worlds we're living in. Everything else can be always added later if needed, but doing it now will just take out resources from more important things the game may need now.

    Fractured is so open world that the players will wrote their present and their future, while the recent past can be told by the NPC. While we'll be playing that history will write itself based on what we'll do. Remote history and the stuff of legends can wait for now, imho.


  • TF#12 - PEOPLE'S HERALD

    The fractured does not need a big story just a brief summary of the past for players to have a brief notion of the game, as some have already said here basically players will create a story, but this does not prevent the game in the future delve into folklore .✌


  • TF#3 - ENVOY

    @dragomok @Jairone That's the nice thing about the devs releasing the wiki, is that there is a space for all the lore for Fractured that can be added there.. There will also be people (hopefully) that have purchased the creator pack and up that can help contribute to the smaller details and tickling clues to the lore and mystery of the Fractured universe.


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