I want this type of 'environment interaction'!
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@genobee yup. if you compartmentalize and static define "tiles" with "reactions" then the expense of calculation and transmission drop off dramatically. want to freeze a "tile" of water? easy enough. The difficulty with the initial example is that it was a high particle voxel representation - awesome to do, but several orders of magnitude more than most mmos can handle reasonably (to be clear, I would enjoy seeing something like that, eventually - it's just not going to happen this game)
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@genobee
I agree but what I posted would be pretty epic to have. I know it won’t happen unless it’s a plug-in for their system.