|Sales and players|
-
Are there ways of negotiation between player? Like trading and boards.
-
@minefo Because of my translator, I do not fully understand you, but I will say this: in the game, the economy is controlled by players and based on demand, the price will be set by them. Even if some product will be expensive, you can always agree with the seller (not the NTC) and much more
that's just we have something like that now under discussion
-
To add to what @muker said:
According to the A compilation of everything we know about Fractured. thread (last updated 22 days ago), it seems there haven't been any solid info on trading itself in the past, so if any news comes up, they will probably be fairly recent.
If you take a look at 10th post in the thread:
@vengu said in A compilation of everything we know about Fractured.:
- CRAFTING, EQUIPMENT AND ECONOMY:
- More information about crafting.
- Very little RNG involved. Gear will be situational, not about power gaps.
- There will be a moderate difference between an average skill craftsman and a high skill craftsman.
there are no links to trading.