Potential new player - PvP question
This is my first post so it's trying to work out where is best for myself and friends if & when we join Fractured.
Basically i'm looking at a balance of PvP and PvE where a couple of my friends want to avoid the majority of PvP, and want to be able to do things like gather and go afk to some extent without the fear of being PKed.
I guess my question is how rife is non-consentual pvp on the human realm and are the repoccusions for engaging in PKing quite harsh or fairly light?
GamerSeuss Content Creator last edited by
@Elias13 They are still right in the middle of balancing that out right now. In fact, that is one of the most hotly debated parts of the game so far.
OlivePit TF#8 - GENERAL AMBASSADOR last edited by
As of the last alpha pvp mostly happened in hot spots which covered about 20% of the map, so long as you did not go afk or go alone (best with 5 friends) in those zones you were safe from pvp (mobs still could spawn / wander into you if you were afk and kill you but that's another matter)
If you were pk'ed you lost your gear. With the exception of metal plate armor or highly enchanted armor this loss was a minor setback.
There was a 'sherif' presence in the game (good pvp'ers who could only pvp evil people) but not enough population in the server as a whole for a good idea how the ballance worked. Call outs in chat letting sheriffs know of a evil pvp group resulted in the evil players running away, or the sheriffs arriving and killing em, or no effect. (attributed to low server population IMHO)
I played the vast majority of the time solo and was able to gather all materials and get to 100% knowledge on all mobs while only getting pk'ed 3 times in the 45 ish days I played. And always at known hotspots.
TLDR- it is very doable at the moment but changes in population may affect that either way.