Building crafting building on city area City of Akir. Free areas not usable.
Plz check if city area isnt bugged for using all the land.
i have much space in our stable Hamlet Rank1, but i cant place all the buildings we need. What makes place stay red to place a carpenter for example? i dont understand the logic behind it where i cant place?
Convo with Specter in Discord:
21:21] [AKIR] CoachFubar: i have much space in our stable Hamlet Rank1, but i cant place all the buildings we need. What makes place stay red to place a carpenter for example? i dont understand the logic behind it where i cant place
[21:21] [AKIR] CoachFubar: or does the area get increased with rank up of city?
[21:26] Specter: Is it next to a road?
[21:26] [AKIR] CoachFubar: yes also
[21:26] [AKIR] CoachFubar: tried both
[21:26] [AKIR] CoachFubar: City of Akir
[21:27] Specter: The ground probably wasn't cleared properly. Please make a screenshot of it, including the coords, and make a bug report on the forum.
[21:27] [AKIR] CoachFubar: its allaround tbh.
- Cant check what area is ours and such. (prolly quality of life stuff ;-).
GG on the game so far.
with kind regard,
indeed its very restricting at the moment to build
I've had a similar problem: some areas appear clear, but I can't build, while in others, I can build overtop trees/herbs/etc. Seems inconsistent.
Ahh good i found another report about, so i can add my spaces in "Atrium Harbour", that i can't build.
I added already one Screenshot 22 days ago to this thread: https://forum.fracturedmmo.com/topic/12393/no-road-can-be-placed/2
My Positions with Videoclips about some positions with problems to place a blueprint:
First Road Position: -2901 W -2969 N
Road behind Tavern, south in direction to the River
Also i can't place a Plot at this space and around the house behind Tavern
Second Road Position: -2852 W -2982 N
Road from Tailoring Workshop to south
Running from first to the second Position with Road Blueprints:
Position: -2723 W -2970 N
Road from Port not able to continue
Position: -2990 W -2940 N
Last Part before outside in direction to the Fertile Grounds
This Bug was already reported in A2.3, sadly it never got a Bug ID by Prometheus: