In town sieges, will there by like npcs fighting each other? You know, training some units and sending them to city siege.
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This would be cool
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@combator We have guards in the city, so during the siege, she must protect the city
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Where do NPC's even come from? What happens if someone genocides them?
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@cinnao NPC are born when you create a village, and then just populate it by increasing its power
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Will there be a way to train/upgrade guards? I think it'll become really important to have good defenses in place, considering members of a guild/citizens of a town can't be on all day to defend against attack (even if the only real danger is during eclipses). Of course, I also think that attacking a town would have to either be a siege or would have to be agreed upon, like a scheduled battle on the field, agreed to by leaders of attackers and defenders.
Although, the more we learn, the more I suspect that taking a town by force isn't typically going to happen anywhere but Tartarus. I suspect that on Syndesia, with the exception of eclipse attacks, it'll come down to guilds disbanding or towns AFKing and deteriorating then being taken over/rebuilt.
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NPCs move in as your town gains Prestige, kind of like Animal Crossing.
Guards are one of the kinds of NPC.
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@xionmuteki NPC's get better at their jobs as time passes. Of course, if they die you lose that npc and the time spent gaining experience.