i love word of power:kill, such a strong spell, at least atm without the real endurance/hp mechanics

Posts made by Shivashanti
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RE: Two Handed Melee build
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RE: Two Handed Melee build
@Absolit found 5 skills which improve with str, 6 with per/dex and a couple of usefull cc's and buffs for melee builds, so i would say there are a few in there even in this state of the game
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RE: Dual Wield / Fist Weapons
I'm totally against a large cd for weapon switch since we are very restricted by the amount of skills you can have at the same time. That aside Prometheus did mention in the q&a from yesterday that they don't want makro-able(?) things in the game, and if we think we found something in the systems that are a thing to makro we should toss it to them so that they can get rid of it.
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RE: Trees in big fight zones
yeah i think it will be a mix of combat stance and fading away large objects for the view, at least i would think that would be a good way to be sure there will be no problems like we have atm
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Chilling Touch and Paralizing Touch
both skills aren't usable with a 1-handed weapon, don't know if tooltip is wrong here or the ability bugged
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RE: Trees in big fight zones
prometheus mentioned in the q&a yesterday that we will get a system like in UO for example where the trees etc will fade out
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RE: New abilities not showing up
try to unlock it in the beastiary first, sometimes the skills don't show up until you do
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Magic Armor
I think this bug isn't covered yet, the thing is the buff magic armor bugs out every now and then, i was not being able to make out what causes this. I'm pretty sure resting at the campfire pretty much always bugs it out for me but sometimes it's just out of nowhere.
To be more precise: the buff is shown as "on" but my stats are showing it's not, it's not just a visual bug since i get hit pretty hard when it bugs out