I know it's already been discussed but I would still like to chime in:
Resources REALLY need to be more scarce or have higher demand. I'm personally aiming to be a local merchant, and everything I have gathered, nobody is interested in buying because all resources are too easily available / uncontested. This is probably partly due to low population with it being an Alpha, but if you need food for example, it's literally everywhere, so there is never a need to "stock up". So for new players, or someone wanting to play casually, that's a whole system that isn't worth engaging with. Or if they do try to engage with it, it yields no profit.
Harbours - Personally I am totally against fast travel, as it reduces the immersion of the game and I've seen it damage the open world in many other MMO's. That said, if it's here to stay, then whatever. The only true plus side to this is the "money sink" aspect. And I honestly think it should be extremely expensive to fast travel around the world, as otherwise the value of rare/locational items because eroded. Someone on the very south of the map should have a very very hard time attaining resources from the very north of the map, which in turn increases their value. Over-accessibility = no value or sense of achievement for acquiring it.
Long story short - resources across the land need way more value.
Thanks for reading. Hope this helps