@el19 welcome to the forum!
Posts made by GreatValdus
-
RE: March Winter Alpha?
@drfate786 I disagree again.
The more people test your stuff, the more wide and accurate is the bug finding and bug fixing.
The past is the past, now you have the benefit of allowing a lot of people to participate to the testing phase, why not use it?
It's not like they're forcing you to test, you can or cannot do it.
If they opt for close alphas you won't be playing before beta, which is exactly what you're complaining for: not playing.
So you are saying you want to play the alpha and at the same time you say that you don't want alphas to be playable.
I see it as an added value, the chance to give it a shot during development, optional, only advantages, no drawbacks again. -
RE: March Winter Alpha?
@drfate786 I disagree, a lot of companies announce a quarter as indications for alphas and betas, and a quarter is a three months span, where they can float back and forth and narrow down a solid date while they get closer to that period.
Alpha testing is good for unfinished games, a small dev team is composed of few people, so allowing users to test too widens the amount of heads that can find bugs and exploits, and since the devs are also playing their game, it's still better than not allowing users to test too, there are literally no drawbacks.
What they did wrong they've already apologized for: giving a month they couldn't delivery, I hope they're not doing it again with march, but I'm confident they'll be able to start the alpha in the next weeks (even if winter is almost over and the winter alpha will end up being a spring alpha).
As they already stated, they'll be more vague with future alpha dates, like every other company does, and as I've already said, even Amazon had to delay a lot after giving precise dates, so sadly expecting that everything will always be as expected just doesn't apply to the real world. -
RE: Hello and goodbye
@Steini I strongly doubt that there was no hint about the fact that the game was in development.
That said, it's not for nothing, the game will launch eventually, it's an investment, and communication happen, if not always at the right time.
The last new is dated Feb 25th, it's pretty recent, considering the development stage of the game, which is made of long hard steps and cannot delivery frequent updates about improvements.
So your hello and goodbye is your choice, not enforced by anyone in fact.
I'm sorry if you felt betrayed by the crowdfunding, I know how it is, I've spent some money myself on games that just didn't take off properly.
But I think this will do, this is not an avid developer that wants your money for nothing, this is a team building the game they want to play too, so they will build it.
And it will be probably really good. -
RE: March Winter Alpha?
@drfate786 if a specific date existed, they would have told us, the fact that they don't tell us depends on the fact that it doesn't exist.
That said, the Alpha should have started in February, and the team already apologized for being late, and also stated that they could not provide a specific date as yet.
So far alpha phase specific dates have been posted with a couple week advance, so if no date is out yet you can expect no alpha in the next 14 days, likely.
Again that said, inconveniences are always around the corner when developing a game with a small team, and it's sadly easy to be unable to deliver the wanted content in the wanted time, so while it can be annoying for us waiting, we cannot enforce dates from the team, because they just don't have any.
That said, Amazon delayed New World for like an year now, and further delayed alpha phases and releases every time they got close, and they are BIG, so imagine what can happen when you're not big.
The compromise is between not anticipating alpha periods, so that you won't break any promise, and trying to estimate delivery times, ending up with some failures here and there. -
RE: Kickstarter Items
@anasfract ahahah thanks, but I just try to extract infos from what I've read in the blog!
-
RE: Valheim
@Jimbolini yeah a small team can deliver something really good, and Fractured is no exception to that, since they are few and their quality is already higher than some AAAAAAAA games.
That said, I want to mention Dyson Sphere Program too as a 5-people team big title. -
RE: Valheim
@Jimbolini not exactly related, it's an instanced game with like a really low player cap for each game, no real persistent world, no real centralized server, extremely limited content compared to a MMO.
Still a great game that I played until 15 minutes ago. -
RE: Kickstarter Items
@Farlander unless I misunderstood they should work like skins that you can apply to your armor set.
That means that whenever you acquire a new armor set you can just reapply your earned skin on it.
It whould work like skins in Guild Wars 2, for example.
Or maybe I've got it wrong and they're just a one shot item and it can be lost or stolen.
If I'm right, by the way, it means that if someone steals your fancy armor, they'll get the basic version one anyway, since they don't have the skin to apply on it. -
RE: Steam Version
@Pirdragon we don't even have an actual ETA for the next alpha, imagine the Steam version...
I suppose not before the beta, to be honest, and they should not force it too soon, if the game is not on a level to please the average Steam user, otherwise a negative review storm will happen, no matter what. -
RE: hi everyone , im a new player , how can i solve this proplem
@FalconCR7 first of all welcome to the forum!
As for your problem, an unknown error is hard to debug with no additional data.
Maybe some more on the devs side will know something, whish you luck! -
RE: Int and Cha required stats? = Unbalanced?
@GamerSeuss I see, so I suppose it's really to early to understand if there actually are must-have stats at all.
Except for CHA that we know is currently dumpable... -
RE: Deadliest spell combo( Try and beat it)
@dj35 may I know which actual spells (if any) where involved in the creation of such a beauty?