GRATS
Posts made by dawnofcrow
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RE: Opinion on Monsters after the alpha
@Xzoviac said in Opinion on Monsters after the alpha:
So I loved the crafting and building the house I know a lot of people dint like how slow it was, but i love grinding so i thought it was great.
I loved mass killing lores of wolfs, however, in the end, killing monsters felt mostly pointless
I killed each mob once mass killed mobs I could, built my house, made 5 different stat builds, and tried every spell combination.
I Think monsters not giving XP (i know the point of the game) made the killing feel hollow.
The monsters don't drop items so grinding has no point
my suggestion to improve the feel/reward of grinding mobs.
Have mobs give Knowledge Experience, so the more you kill a monster the more you level up the knowledge of said monster, could even have a mini skill bar for each monster that lets you skill up how much crit dmg loot drops, ability to track the monsters , ability to use the monsters body parts to create poisons healing potions whatever.
Sacrifice system that lets you sacrifice the mob to your chosen god, kill enough and you get to summon a spirit version as a pet, giving players something else to collect
Titles (Goblin Slayer)
Chicken kicker
Spiders bane
kill enough of a said mob, and you can craft weapons specifically to hurt that mob more,
Go talk to Xzoviac the -Chicken kicker, he will make you a knife perfect for killing and skinning chickens, giving you more loot and chicken knowledge XP.
I Know this was alpha, and I don't know what the Knowledge system will be like to make combat feel like it has a point past getting resources which is fairly boring no one is gonna grind for hours and hours doing this.
If the game does not have some things to grind when the game is finished we will all run out of content very quickly- on the PVE sideI agree
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RE: Hello all!!
@Kelvan0 said in Hello all!!:
Looking to be a great game!
Welcome to Fractured, and hope you enjoy it!
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RE: Emergent NPC AI
@Logain I see you point the idea I see in fractured but I know that cost too much and lot peoples work on it
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RE: Last week for pledge packs! Additional Creator and Aristocrat slots.
@Pwnstar yes is buy one before end
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RE: Hello! was is bonus of guilds
@Gibbx said in Hello! was is bonus of guilds:
Hello and welcome aboard. for now guilds just grant foundation points. once the game is finished the benefit of guilds will be manifold. Choose wisely.
hello and welcome
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RE: Emergent NPC AI
@Tuoni said in Emergent NPC AI:
@HalcyonFalx said in Emergent NPC AI:
@dawnofcrow If they had been able to pull off even half of what they were "trying" to put into EQ Next, they would have cornered the market quite heavily. I think it is one of the next logical steps in any sandbox style game.
This is kind of what Ashes of Creation are trying to accomplish with their node system. Zones will evolve and change based on player actions, and this contains also the behavior of NPCs, animals, creatures, and mobs.
cool look into it
@deusex2 said in Emergent NPC AI:
All jokes aside, for now, things like that are too demanding. Too much team and money is, probably, required to make it work. Definitely not something a small, indie team can handle...Or a large AAA studio, for that matter.
ture but make stretch goals for it
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RE: Haven't pledged? Want to upgrade, but not sure yet? Tell us why!
@Specter said in Haven't pledged? Want to upgrade, but not sure yet? Tell us why!:
the cheapest pack that grants access to the game on release is ā¬20, not ā¬50.
shh not tell peoples the lol