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    Posts made by chrightt

    • RE: What’s the max group size?

      I'm just going to take a guess here but typical group size in mmorpgs are usually 4-5 players. Not sure if they're thinking about implementing raids that combines multiple groups.

      posted in Questions & Answers
      chrightt
    • RE: Long time no Poll [Housing Poll]

      Kind of depends on housing restrictions, and really there is no way there are no restrictions even if not flat out stated. I mean come on, they won't let u build your house in the middle of the busiest town just for you to hog the spot and annoy players in a safe zone where they can't even tear it down. Well, if they allowed this then that would be one hell of a royal oversight.

      posted in General Discussions
      chrightt
    • RE: everyone's thoughts on the game

      so far mediocre. Ok-ish game overall, but should be fun/good for niche groups. Decently unique with novel ideas, not completely sure about execution yet.

      posted in General Discussions
      chrightt
    • RE: Discuss how to get more people engaged

      @Allie I think that is going too far ahead. One step at a time is more realistic. There is no reason to dump out high end armor when players quit left, right, center in the first hour of the game. I had some experience with pre-alpha so far and I think they'll need to fix a lot more things before some skill or talent calculator is made because of balancing issues etc. Heck, they aren't even ready with skills.

      posted in General Discussions
      chrightt
    • RE: State Of The Game #2 – On 2018, Alpha 1 & Unity

      must've felt good when you found out the Unity Fiasco was a big scare!

      posted in News & Announcements
      chrightt
    • RE: Daily Message posting

      anyone read

      posted in Off Topic
      chrightt
    • RE: Daily Message posting

      fck me plz

      posted in Off Topic
      chrightt
    • RE: Daily Message posting

      stuff has been rough lately 😞

      posted in Off Topic
      chrightt
    • RE: Crafted Items / Unidentified Items

      @Jetah said in Crafted Items / Unidentified Items:

      @chrightt
      they'll have to have a small tier system of gear. otherwise what's the point of their pve raids. Tiers could exist, however, they don't have to be excessive in power. the difference between the rare and basic could be 15% (example). basic 0%, common 5%, uncommon 10%, rare 15%.

      without some type of gear progression they game will become stale, to an extent. Even Eve Online has better gear through PvE and research. Their PvE has a few tiers.

      yeah, but its not from RNG luck or anything. If you have the mats you craft legendary, if you don't you stick to common. Kinda pointless, which is why so far the game doesn't look promising lol! I go with screw the waste of resource on making a signature. It is pointless in a full loot game. It might as well read "from the poor effing monsters on the roadside"

      posted in General Discussions
      chrightt
    • RE: Crafted Items / Unidentified Items

      @Jetah said in Crafted Items / Unidentified Items:

      @MeninoDeOuro
      every piece of clothing you buy has a manufacturer on it. our crafted stuff should have it too! (i can understand your point though)

      It is nice knowing <player> made it when you need a new one.

      I remember this on Archeage cause some take pride in making a gear very powerful and selling it. I personally think Fractured's gear matters much much less as gear are crafted and lost and crafted again. Especially because there isn't an upgrade system in Fractured's gear. If they waste their time on something like "who made this", they might as well give me the option to overwrite the name when I loot the body. I mean come on, realistically I can scribble that name out and weave in my own right?

      posted in General Discussions
      chrightt
    • RE: Since discord is currently dead...

      spatial OS's issue with unity isn't their fault though 😞

      posted in Off Topic
      chrightt
    • RE: Hello everybody

      Hello there, prepare for a delay in schedule though. Unity and Spatial OS fiasco πŸ˜• darn!

      posted in Welcome to Fractured
      chrightt
    • RE: Will Fractured be what Albion Online tried to be?

      Definitely not. Fractured's take on the full loot mmo-arpg genre is very different from Albion's. I don't know what you imagined Albion to be but don't expect Fractured to blow up as a mainstream game. So far the mechanics and details in Fractured seems to be more geared towards a niche playerbase.

      posted in Questions & Answers
      chrightt
    • RE: Unity has blocked SpatialOS - What's up and what it means for us

      Rest in pieces.

      posted in News & Announcements
      chrightt
    • RE: Slaves

      As some people mentioned before I don't understand why it must be "slaves" even on Tartaros. I'm pretty sure there will be protests from the majority of the sane players and I bet the game doesn't want to get into any trouble (especially with the law cause you know you can pretty much sue for anything) so a similar system like "hiring" a mercenary is probably more on point. There is practically no difference and we can avoid using the term "slaves". I mean how would it feel if I called you ****ing trash that you are cause you're just some ****ty slave that got away because you got lucky some dumb ****s decided to speak up and abolish slavery? See my point there (you inferior piece of garbage that's meant to be my slave in a better world)? πŸ˜‰ We don't want that now do we.

      posted in General Discussions
      chrightt
    • RE: Post Kickstarter Funding is Going Well

      @morgion said in Post Kickstarter Funding is Going Well:

      Go, go. We need 160,000 € for fishing for ingame relaxing 🎣

      Kind of hate this garbage. Fishing always feels so un-interactive yet mandatory for free mindless growth. Kind of like a burn-your-pc-and-afk-your-char-to-get-free-copper-but-a-mountain-of-copper-turns-into-gold activity.

      posted in General Discussions
      chrightt
    • RE: What's your motivation for your pledge pack?

      I don't have any motivation for pledge package which is why I didn't pledge. I want to feel the game in a more completed state not just in some "idea" state before I spend money.

      posted in General Discussions
      chrightt
    • RE: Post Kickstarter Funding is Going Well

      @logain said in Post Kickstarter Funding is Going Well:

      @00 said in Post Kickstarter Funding is Going Well:

      2k from getting the Enhanced Character Creation 😞

      Just wait for the first Alpha 1 footage to appear on Youtube in January/February and we're going to breeze through these stretch goals (if the stretch goals last as long πŸ˜‰ ).

      I think the funding lasts until open beta stage if I'm not mistaken. πŸ˜„ At least they don't seem like they'll be taking them off while the game is still in developmental phase.

      posted in General Discussions
      chrightt
    • RE: Skeletons

      I like your devotion towards skeletons. Quality shit-post too (I'm actually not sure which). Thumbs up, lets get your skeleton rolling.

      posted in General Discussions
      chrightt
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