@Bhan @Scozzi @TrueCrimsonFTW Hey. Thank you for your interest. I do not know how free this place will be for the city and whether it will be so attractive. This topic was created in the last testing phase. I will wait for the start of a new phase. Probably in the new phase a different location will be chosen for the new city.
Posts made by catraccoon
-
RE: Settlement Sandalwood, opens doors.
-
RE: Challenge. Found all cities.
@Wika There are very few features in the game right now. I think if we fill the cities with a minimum number of players, we can populate the entire mainland. The test will be over soon and I suggest we have some fun last. No hard work, just fun for those entering the game right now. There is no need to rebuild the whole city, only the town hall, perhaps a bank. You can have a country house and then changing the city will not affect your home.
-
RE: Challenge. Found all cities.
@Wika I got 7,000 after spending evenings with the goblins. Playing solo. I was not looking for gold, I needed skills and eyes of knowledge. I'm sure anyone who has studied all monsters 100% for the sake of knowledge points has no less gold than me. I do not suggest to those who are not interested in going for gold, I suggest those who have gold to invest it in cities. If someone plays in a group they will have 15,000. For 15,000, only 2 players need to unite.
-
Challenge. Found all cities.
I see that there are still many free points on the map, in those places where there may be cities. Since this test is about cities, guilds and individual players can found cities so that there are no empty seats. Now money has no other use, so I propose to help developers with testing. Let's revive all the cities on the motherland.
-
RE: Solo playing became extremely difficult.
@Flet I hope that trading will solve the problems. Also, if the governors can open part of the city's infrastructure for everyone, it will also solve the problem. The governors could charge a stalemate for the use of urban infrastructure by non-city members.
-
RE: Solo playing became extremely difficult.
@Sativo For a very long time I did not have the skills that I would like to open. Talents somehow saved the day.
-
RE: Solo playing became extremely difficult.
@Hathos I had a lot of knowledge points but few skills, at that moment I was experiencing difficulties. When there were more skills, it became easier. Progress in the beginning feels bad. It would be great to see progress more linear, smoother. In the beginning, I got a bunch of knowledge points. I invested everything in talents, since I had no skills that I could discover and use. Then the situation began to change quickly and dramatically. The exchange had a feeling that progress was sagging and then rapidly accelerating.
-
Settlement Sandalwood, opens doors.
Let's start more cities. After all, now we are testing cities.
A small cozy town in the south of the mainland is glad to welcome new settlers. Now it takes 4 people to found a city. I have already paid for the land.
Safety and convenience for everyone. Oak, pine, spruce and birch grow around the city. You will find a dead oak tree by walking north into the Whispering Woods. Quarry located right in the city. From this place it is equally convenient to walk to Heartwood and the Vale of Shadows. This is the border of biomes. Lavender, Bloodvein and Rosemary grow to the south. Garlic, Nightshade Berries, Honeynail Mushrooms, White Cap Mushrooms also grow in the vicinity of the city. Paved roads lead from south to north and east from the village. Arnica and Dandelion grow in the vicinity of the city for making potions. Bitterleaf also grows in the surrounding area. All ingredients will be at hand. When hunting Deer or Stag in the vicinity, you can always satisfy your hunger with Blueberries, Currant or Strawberries. Tomatoes lovers will also be satisfied. Juicy sweet wild tomatoes grow around the city. Fox Tails and Hare Paws can also be harvested around the city. If you go a little further into the forest, you will find wolves of different sizes.
In the current patch, there are no beasts of prey in the city, and you don't have to be afraid of an attack. If you want to take a nap outside in the shade of your house, please do it, it is completely safe. Abandoned ruins abound in the surrounding area. You can buy them and rent a country house while remaining a member of the urban community. The city administration will make every effort to ensure that the city infrastructure was built in the shortest possible time.
You can support the founding of the city by visiting it and voting for the foundation on the ruins of the town hall.
-
Is it possible to be governor at the same time in the two cities? Or is it a bug?
The city that is located below in the game itself is now marked as not occupied.
-
The magic ball is now in town!
@Prometheus It looks like his respawn point has changed. Since he attacked me right at the chest in the center of the city. Previously, there was no such thing. Apparently the change took place after today's patch.
-
RE: Talents. limit of 60 points.
One of the main mechanics is gaining knowledge points. If I get points but they are useless to me, it makes one of the main mechanics useless. I don't want to open all the skills for points, since I don't need many of them. But then I accumulate knowledge points, but at the same time I am strictly limited in talents. Let each next talent cost more, I will have a goal and an opportunity to realize it. Now I see a hard ceiling. It is as if we give up the idea of karma and make bad deeds impossible. Now, for a solo player, talents do not work as they should, I cannot compensate for weak points at the expense of them. If I play in a group then you are absolutely right, 60 points are enough for me. I can create a very focused 60 point build and fulfill my role. But if we are talking about solo, then the situation is changing. For a solo game, a wider build is needed, since one character will fill all the roles. I'm not talking about 100 points or the ability to get the whole tree. I'm talking about solo and how it feels right now. Due to the nature of the camera layout, I cannot choose to engage or not when I move down. Enemies can attack me from behind the edge of the screen. Therefore, my build is aimed at the survival of the character. Often during the battle, wandering enemies form a second wave and it is not always possible to safely retreat. The fire does not help in any way. Bonfire is an interesting but very limited mechanic, it does not solve the problems that I encountered.
I would like to be able to add some resistance to the current build, or to complete the branch with the attack, or at least get the last evasion. If I played in a group, I could take only defense or only attack and everything would be fine. But playing solo is different.
-
RE: suggestion: add to the knowledge book a photo of the item
Since when we move the mouse, we do not see the name of the system of knowledge and the images of objects are very important. I will be very happy to see such a change in the knowledge book.
-
RE: Talents. limit of 60 points.
@StormBug Progress in the game is to get what you want. Now I cannot water what I want. I don't want to get everything. I want to get something that will give me the opportunity to create a harmonious build. Now my progress is limited to 60. I can't do anything to change that. I miss 5-10 points. This is about 10-15%, not much. I killed all the enemies and studied almost all 100%. I chose the skills I wanted to learn. Talents are the only thing that now I feel constrained.
-
The character icon on the map is covered by the city icon.
Sometimes the character icon is completely covered with the city icon and it is impossible to find yourself on the map.