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    Posts made by Bryserker

    • RE: Races and playstyles

      @Yitra First of all, I was rereading my previous comment and I feel I might've come off as a little too combative, my apologies.

      For the most part I agree with you. I do think certain limitations are absolutely fine. But if I look at it from my gameplay perspective - I enjoy full loot PvP. However, the funny side note on that is that I'm absolutely terrible at it and actually prefer to be a crafter and play the economy with the occassional PvP trip with friends.

      However, if one world has no (or very limited) PvP which can trade with full loot PvP - how does this balance out? From an economical standpoint it's much better to play on a 'safe' world if where resources are 'easier' to obtain. The balancing act on this seems precarious. If you balance it around more dangerous worlds having better resources (risk vs reward) then effectively you create a tiered resource system where the playerbase who does not want to interact with such a zone will feel obligated to do so anyway (or trade for it, but pay a premium). But if those resources can also be obtained safely there is no reason to take risk, invalidating the playstyle of players who do want to play in a risky environment.

      Furthermore, it might force people who want to play optimally into creating alts purely for the sake being able to fully enjoy every aspect of the game.

      posted in Questions & Answers
      Bryserker
      Bryserker
    • RE: Races and playstyles

      @Yitra said in Races and playstyles:

      @Bryserker said in Races and playstyles:

      See, that is weird to me. It's advertised as a sandbox. If I wanted to play a high karma beastman on the full PvP planet - why should there be an artificial wall to prevent me from doing that?

      Maybe because this developer has more in mind than your average Sandbox?

      Our mission is to innovate the world of Sandbox MMOs by opening it up to audiences that have been cut off from what we believe is the most exciting online game genre out there - and one with exceptional growth perspectives, too.

      If you would allow your suggestion, why not allow low Karma demons without restrictions on Aboreus too........

      But how is limiting playstyles innovating sandboxes? I'm all for innovation - but what is bad about letting player bases from different planets mingle? So to answer your question with a question: Yes, why not allow low karma demons on Aboreus? Note, I'm not saying unrestricted. It's clear each planet has certain (PvP) restrictions and that's great - but why would you actively steer how your playerbase plays and who they interact with? Especially in niche games like this.

      posted in Questions & Answers
      Bryserker
      Bryserker
    • RE: Races and playstyles

      @Jetah said in Races and playstyles:

      @Bryserker

      Beastkin have to travel to the Human planet to lower their Karma enough to be kicked out of the Beastkin planet. If the beastkin decide to stay on the human planet then they have to keep their karma around the neutral range OR they can lower it further to be kicked out and only live on Tartaros.

      it'll be a grind to get there if you want it, however, it is an option.

      See, that is weird to me. It's advertised as a sandbox. If I wanted to play a high karma beastman on the full PvP planet - why should there be an artificial wall to prevent rme from doing that?

      And the same goes for @PeachMcD's comment. Sure, you can make alt characters - that's great. But in a sandbox I don't feel you should feel forced into doing that just to experience all sides of the game.

      posted in Questions & Answers
      Bryserker
      Bryserker
    • RE: Races and playstyles

      @Logain Thanks for the clarification!

      posted in Questions & Answers
      Bryserker
      Bryserker
    • RE: Races and playstyles

      @Gothix

      Thanks. I was aware of the travelling between planets etc. However according to this topic: https://forum.fracturedmmo.com/topic/1612/a-compilation-of-everything-we-know-about-fractured/2

      E.g. point 3B Beastmen are cut off from town conquest. They are the worst race if you want to PvP. there are differences to chosing your race apart from aethestics:

      "if you're doing PvP on Syndesia with a Beastman you have no advantage compared to Demons and Humans. If you're doing it on Tartaros, you're heavily penalized compared to Demons and quite penalized compared to Humans."

      posted in Questions & Answers
      Bryserker
      Bryserker
    • Races and playstyles

      First of all, hi! I've only been reading for a few days so far but the game seems right up my alley. I"m excited to see more! I apologize if I ask repetitive questions, my search parameters may have been wrong..

      As I understand it, races have various degrees of PvP involvement that may make their choice less about aesthetics and more about playstyle. Is this correct? How big (or minor) are these differences planned to be? Would this create a nessecity for alts? E.g. " i need to play race X to be a gatherer" .

      And in that same vein. When balancing three worlds together with different levels of available PvP, how will the economy be balanced around that? Will this effectively create a 'tiered' system where better resources are only available in the PvP zones? And if not, what incentive is there to venture into those zones?

      Lastly, I wonder how this will affect splitting the playerbase? These kinds of games are (sadly) somewhat of a niche product generally speaking.

      posted in Questions & Answers
      Bryserker
      Bryserker
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