and ...2...
Posts made by BCAnimus
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RE: Humans suck
@Jenaut was disappointed with the planet/race lock thing to be honest - was hoping to be a human living among the beasts. But we shall see how it goes.
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RE: Humans suck
@dj35 humans may suck, but a good vacuum cleaner sucks more...
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RE: Pay to play? need help
So... how much of your payment/VIP/cash store systems are get in stone, and should we be expecting any changes now that Gamigo is in charge of publishing?
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RE: Alpha Weekend - Play For Free!
Meh, a Friday on Earth is like a Tuesday on Mars. #notaweekend...onMars
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RE: Pay to play? need help
Is this confirmed to be buy to play? Or F2P at launch with cash store support?
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RE: Daily Message posting
Daily missions are kinda silly to be honest. Another site I went to previous tried this to try and make their community more active, but all it did was to ensure there were heaps of empty filler posts and replies... like this one I just did for example.
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RE: Feature Spotlight - Character Creation, Attributes and Resting
Why bother with points in the first place? Certain stats cater to certain types of weapons and gear anyways, and people choosing those stats are likely to choose certain mix of gear pieces, so why not have stats attached to and granted by these gear pieces? You can still mix and match gear to adjust and tweak your own build, and further customisation can be granted by god/dess blessings and enchants.
Having set locked in stats just locks you to certain builds anyways, seems kinda restrictive.
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RE: More races coming?
Meh, been reading way too many mangas. Thought yous said tiger-kun and lion-kun.
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RE: Fast Progression & Pests
Open world PvP really isn't my thing, either gank or be ganked - either route just doesn't appeal to me. One thing I have learnt in these games is that folks love to grief and troll other players, especially newer or weaker players. Account based karma/justice might help perhaps, so folks can't grief on one char, and then delete it and start over with a new toon, and rinse/repeat, but honestly folks will find ways around those somehow. In this other game there was this one guy who was trolling folks, and taunting them to report him - he streams it too, and his viewers thinks it's funny and reward him with subs and donations. Whenever he does get banned he just buy a new account and keep doing the same thing. It's frustrating.
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RE: Art
Meh, thought the art style seem a but generic too, from the screenshots and videos I have seen of the alpha, but just assumed it was coz the game is still in alpha. Ah well. Time will tell?
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RE: Taxes?
Meh, not a fan of temporary gear. Personally perfer gear that is... meaningful, not easily grinded and thrown away the day after. Having said that, at least you won't have to store your gear in storage and run around naked because you are afraid of losing your stuff, and it sounds like there isn't some BS upgrade gambling system.
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RE: Taxes?
@OlivePit wait a minute, by "that stuff wears out, cannot be reparied" were you referring to enchants, or gear in general? Eeek.
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RE: Taxes?
Wonder how the cities/crafting stations levels would work. In New World people I know were having issues with not having enough people on their servers after the initial hype, with no one buying and leveling crafting stations in some cities meaning as players they were unable to craft. Would be a nightmare if similar scarity happens here, with all the crafting stations and vendors and such you need gated inside cities with high taxes.
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RE: Taxes?
Hmmm, human greed being what it is, I am skeptical at how this will turn out. Having said that, the cooperative non-PvP worlds might attract kinder nicer folks... we shall see?
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Taxes?
Does this game have player controlled taxes?
Taxes have put me off other games to be honest, games like Albion and New World. Can't get by without accessing stations and services that requires payment, and everything costs way too much, meaning most of your time spent goes towards farming to pay for said access, turning the game into chores. Not fun at all.
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RE: Stopping in to say Hi
The idea of a no-gank Albion Online type game appeals to me. We shall see how the game turns out.
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RE: Race interactions/limitations?
Hmmm. Not being easy to switch stats... puts a damper on this game for me. One of the reasons I was looking forward to this game was because it boasts about how you can easily respec for free. Ah well.
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RE: Race interactions/limitations?
Hmmm, if the game was story/quest driven then the racial divde/locks/limitations might make sense in a way, but having such limits would feel like a hinderance IMO in a game where self-discovery, exploration, and interactions is supposed to play such a large part. Severely limits the game and breaks the roleplaying... again, IMO.
If they have to have opposing races with hostile/friendly/neutral interactions I hope they would have some kinda faction system - not one where you could max out everything mind you, not like in WoW or other games where you mindlessly grind to the max rep level and that would be that. Rather a more dynamic system where your interactions with the people and the world would shift your rep up and down accordingly. Would make your character more unique and personal.
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RE: Hey everyone!
@dcjester Meh, same article probably brought me here too.