Patch Log - r.0.4b - New Player Experience & Fixes


  • DymStudios - CEO

    Hi all,

    on Tuesday, November 26, at 1pm UTC, servers will be going down to release patch r.0.4b. It contains various improvements for new player retention and bug fixes, listed below!

    Changes

    • Popups added to explain why some stations (e.g. Imbuing Tables) can't be used in NPC cities or player cities when you are not a Trusted Citizen.
    • New color for Alliance chat, different from Guild chat.
    • Link to New Players Guide on the Fractured Wiki added to character selection menu and to account registration email.
    • On the first character login after opening the client, some menus now open automatically (Special Events, Seasons, Adventurer's Tasks).

    Bug Fixes

    • Multiple fixes to bits of UI not localized that are always displayed in English.
    • Fixes to broken tags in some translations, particularly Polish.
    • Fixed a bug that prevented other guilds from joining an alliance, other players from being recognized as allied, etc.
    • Fixed a bug that caused some settings to reset from time to time (e.g. Shadows and Cursor).
    • Fixed guild creation menu that sometimes prevents clicking on the TAG box.
    • The number of own inventory slots displayed when trading with another player is now correct instead of always being the maximum unlockable slots.
    • Fixed character moving when issuing invites.
    • The quest tracker is now cleaned up correctly after claiming an Adventurer's Task.
    • Fixed visual issues when mounting while transforming.


  • I think that in the next patch the restriction of only redeeming items in the city where it was could be removed, so it would be easier to move from the city that went bankrupt. I think it's a silly restriction.

    and harbor should be added to ALL cities, even if they don't have a connection to the sea. There could be a cart that would take the player to another city. This would help the game a little.


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