Patch Log - b.0.8g - Mega Bugfix


  • DymStudios - CEO

    Hi all,

    here we go again with the bug fixes - and a little bit of extra!


    Changes

    • Freeze is now considered an Incapacitating effect, which means creatures and spells that have/give protection from/to being Incapacitated are now immune to Freeze.
    • Ice Spikes now applies half Chilled stacks for each spike hitting the same target after the first one (just like it always did with damage).
    • The damage of the Mass Eruption spell of the Termidian Matron Legend has been reduced by 33%.

    Bug Fixes

    • Imbuing a flawless gem with a T1/2 property no longer results in that property becoming T3.
    • Heavy materials taken out of marketplaces are no longer lost on worker transition.
    • Cities can now join nations.
    • Fixed a bug that would allow players to duplicate carts under some very specific circumstances.
    • Shield recipes now drop.
    • The recipes of ingots now require the correct materials.
    • The altars of Summonable Legends are now functional again.
    • The recipes of wood boards now feature the correct ratio of logs:boards.
    • The area of the Acid Pools on Terra is now populated.
    • The Alchemy Shop now has its icon on the minimap.
    • The Distillery now snaps correctly (taking a whole tile, centered).
    • Corrosion now correctly removes 0.5% of the victim's armor per stack instead of 4 (flat).
    • Hidden character with Vergant Regrowth active are no longer visible.
    • Pierce Through now correctly removes protections.
    • It's now possible to enchant items located in the first slot of a player's inventory.
    • Fixed a bug that would sometimes make blueprint popups disappear immediately after appearing.
    • Logging in with a cart attached now gives the player the correct movement and rotation speeds.
    • It's not possible to edit Sell Orders for heavy materials.
    • Weapon recipes are no longer in the marketplace filter.
    • Getting a recipe when popping a Divine Reward now gives the correct above-head message.
    • Inspire now longer heals the target if the latter hasn't gained Max Life because already under the effect of it.
    • Character with talent The One can no longer dodge arrows when under the effect of Hunter's Mark.
    • Word of Power: Kill now works properly.
    • Debilitating Strike now deals a Secure Hit.
    • Magnetize now lowers resistances correctly.
    • The talent Feint is now functional.
    • The Ogre Mage now holds a staff.
    • The Transform icon is no longer missing from the Aspect Extractor.

    Ready for the Open Weekend? Let's roll!


Log in to reply
 

Copyright © 2023 Dynamight Studios Srl | Fractured