Architecture
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I was just looking at the city map, and noticed that some territories have lots of stone, oak trees, etc. But at the moment, all buildings require the same parts stone and wood regardless of their location on the map, and I wondered if there was any intention to have, in the completed game, 'regional' architecture; namely that in places with lots of stone the buildings could be made without wood, and vice-versa.
I imagine that the different worlds will have this; stone buildings on Tartaros and wooden on Arboreus, but will that be the only difference?
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@Mirgannel12 That's the plan. More designs will be added in the future.
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@Specter Nice!