Trade
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I know that player to player trade has ben comfirmed, but i am wondering how this will be implemented, it would be cool if players could have trader as a "job", and will trade tax be a thing?
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Well all trading is localized. So no global market or auction house. So the biggest profits, like moving resources between planets, takes up alot of work. So you could defenitly be a trader all the time.
I know there was alot of talk about tax in other treads, but I don't think it has been confirmed yet.
Does this awnsers your question?
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tax happens to remove currency/gold from the game. this helps to a minor extent inflation.
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@jetah not guildtax or tax you put on buildings you own, like crafting stations
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Tax thread -> https://forum.fracturedmmo.com/topic/1271/suggestion-in-game-tax-system-mechanics/39
Treaties thread -> https://forum.fracturedmmo.com/topic/1367/suggestion-in-game-relationships-between-guilds-treaties/17 (there is something about tax also there)
No point to talk about taxes in a new thread
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Tax thread -> https://forum.fracturedmmo.com/topic/1271/suggestion-in-game-tax-system-mechanics/39
Treaties thread -> https://forum.fracturedmmo.com/topic/1367/suggestion-in-game-relationships-between-guilds-treaties/17 (there is something about tax also there)
No point to talk about taxes in a new thread
i like this thread, it's small and seems more personal.
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@jetah I was talking about tax argument not trade
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@jetah I was talking about tax argument not trade
i like this thread, it's small and seems more personal.