Patch Log - b.0.6f3 (Server Migration)
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Hi all,
today we have migrated our servers (except the one hosting Terra) to new machines to assess the effect of a different CPU architecture on login issues. While doing that, we also fixed the following critical bugs:
- Wooden Lockpicks and Cotton Bandages have been added to the Inventory Crafting menu.
- Added audio to some mute spells and fixed Acid Breath which conversely kept playing sound even after disappearing.
- The list of quests in the Journey System menu can be scrolled down again.
- Stargates are now functional.
- Fixed a major bug on mana regeneration which would sometimes be re-calculated incorrectly when moving from one server worker (= a process controlling a portion of the world) to another.
- The Tanning Tub and Wood Refinery stations now consume the correct amount of materials.
- Dying and respawning no longer makes a character permanently invisible to monsters. Please note this bug was a symptom of a larger issue that we are still fixing.
Cheers!
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How about making bandages actually work instead of giving +0 healing!?!
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@JameRetief said in Patch Log - b.0.6f3 (Server Migration):
How about making bandages actually work instead of giving +0 healing!?!
They work, they raise your Health Regeneration for 10 seconds (you can see it in the HP bar in the top-left corner). The +0 is just graphical glitch
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como falo com o suporte
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hype!!!!!!!
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@Prometheus The health regeneration isn't working very well for new melee characters, after playing for 10 minutes with this update to them, I restarted as a caster... the health regen doesn't help enough, even with good CON, when you are trying to stay alive in a solo fight, I won't be going back to melee, I just kept dying, and just not having fun with this health regen change...
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