I would even prefer a city npc blacksmith shop, weapon shop etc where a player can bring their wares to deposit on the vendor to sell for you. Didn't I read where a city is eventually formed around a node where someone is picked to run it? Maybe have a sales tax set by this player so that each sale removes this tax from the profits and deposits it into a fund that can be used strictly for city improvements. Different cosmetics could be placed around the city using these funds. I just don't want to have to run around looking for what I need. I'd rather spend an hour doing something useful rather than hunting for a deal on items.