Posts made by Vaulks
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[Tip] Guaranteed tier 2 Int and Spell Damage on neck slot
Just wanted to share these combinations of reagents to get tier 2 Int and Spell Damage on a neckpiece.
Use the 1st recipe below to get T2 Int. Then use the 2nd recipe to get T2 Spell Damage. This works because you can't double up on INT in the 2nd enchantment and will guarantee that you get Spell Damage.
You can use the same recipe to get T2 Spell Damage for any Mage Staff. As a bonus, I also added the recipe for T2 Durable.
T2 Int
Slot 1: Mandrake Root
Slot 2: Mandrake Root
Slot 3: Mandrake Root
Slot 4: Honeynail Mushroom
Slot 5: Honeynail MushroomT2 Spell Damage
Slot 1: Zombie Brain
Slot 2: Zombie Brain
Slot 3: Mandrake Root
Slot 4: Mandrake Root
Slot 5: Honeynail MushroomsT2 Durable
Slot1: Penny Bun Mushroom
Slot2: Dark Splinter
Slot3: Honeynal Mushrooms
Slot4: Spider Gland
Slot5: Wolf Teethedit: The same also works for Tier 2 Spell Damage on Mage Staffs
edit2: Had to clarify other details on how to get T2 Int and SD
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Ruins of Hollogrove (Whispering Woods). Best POI i've experienced in the game so far
Ruins of Hollogrove is a Point of Interest in Whispering Woods. It's a great place to farm the following mobs:
Black Widow, Ghoul, Crawling Horror, Skeletal Knight, Skeletal Warrior, Skeleton, Spider Lich, ZombieBesides being a spot for farming those mobs, it showed me the potential of the open-world design in Fractured. The POI can be approached from east or west and the paths lead to either side or as you would discover, to the center. The mobs are well spaced and give you enough room to fight. Not enough to make it easy to kite them but also not close enough to kill you. You definitely have to be careful with how you navigate this POI if you are exploring solo. The first time I entered, this small maze made me feel reminiscent of 'dungeons' in other games, granted that it's an open-world location. Things got progressively more challenging as you reached the center of the mountain. You'd find that at the center there are A LOT of zombies guarding Crawling Horrors and Spider Liches.
It was a very fun experience exploring this part of the map. My guildie and I duo-ed this location as mages and were lucky enough to clear it without any contest. It is very doable as a duo in any configuration (tank/mage, tank/tank, mage/mage). Clearing might be a different story for solo players but you will still be able to get to the center for the exploration knowledge. However, It will be very difficult to take out the important mobs at the center alone, so I highly suggest bringing another player with you if you plan to farm out the center of the POI. If you're a fan of AOE you will not be disappointed with the mob density.
Overall, this was the best PVE experience I've had so far in the game. Big ups to the devs and really looking forward to what they've got in store for us!
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Unable to login to character
I was in the game chopping a birch tree when one of the planks landed under my cart. This apparently caused the cart to bug out. I couldn't pick up the cart from where it was but my character was doing the animation of pulling it. I could move at a faster speed as well, all while the cart stayed in place while i tried to pull it. Decided to log out and started getting this message. It's been 2 hours since getting the error message and I still can't login to my character.
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RE: Concerns related to the attributes
@Manaia said in Concerns related to the attributes:
In the end, these viewpoints are on two different sides of the spectrum. Since it's an RPG though I'd -hope- that character identity is meaningful though.
I think I'd like the best of both worlds here. Either way stat reset is something that a lot of people started getting used to. I played some MMOs that outright didn't give you the chance to have a do-over. It wasn't so bad. I either sucked it up or made a new character. Progress on the character lost but I gained some knowledge(pun intended) for my new toon. I agree with @Mindark. A stat reset shouldn't be easy to come by at all. You need to feel the weight every time you do it or stats won't mean a thing in Fractured. They would just be another requirement to fit your build instead of being something you went through the process of thinking of. It's easy to spam stat resets. It's fulfilling to make the right decision
I played with a guy in A2T2 that had no idea what kind of character to make. He put a lot into vit/con (forgetting what we have) and spread out the rest. He progressed through our playthrough using mage skills and guess what? He was comparably a lot weaker than my mage with 20 int. He didn't care though and just kept playing, like completely unphased, didn't even ask for a stat reset despite seeing the obvious difference in the damage we deal. He really wanted to commit to the decision he made during character creation. This is just one guy but they are out there. Not to even mention that he's a complete noob to MMOs. Which kind of says something about the mentality of some people.
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RE: Coordinates wrong in negative W
There's a 0 point to the west and north coordinates. If you continue going west then your coordinates will be positive but if you move the opposite direction it will start becoming negative.
Yes as @Manaia said, the map isn't exactly oriented to true West and North. It matters because if you think you're walking west in a map that's tilted then you're actually going further south or north, not directly west. It should reflect if you're going east. So think of the negative west coordinates as going towards east.
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RE: Alpha 2 - Test 2 Launch Day Revealed
We're almost in boiiss, hoping for a smooth Alpha 2 Test 2 launch!
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Hey everyone!
Found out about this game through a friend, excited to play!