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    Best posts made by Tsoo

    • RE: Friendly Fire

      @jairone said in Friendly Fire:

      Let abusing happen, and the game dies really fast.

      This is the main issue when it comes to game balance. I don't envy developers, they are trying to appeal to all audiences, from hardcore PVPers to only PVEers. Its the gray area between the two thats covered in sticky juice. As a semi-hardcore PVPer, good is becoming much more attractive from a PVP stand point.

      If dodging and mobility are apart of this arpg, then AoE is extremely important. If it were tab targeted or tab locked, then it might not be such a big deal but in fractured (in theory) it seems like the system maybe broken. By allowing ranged good characters to shoot away without fear of harming allies is huge, especially in mass/world PvP. It limits evil in all sorts of ways and makes them implement strategies not required by good characters. Rules seem as though they should be planets aligned.

      Arboreus should be no FF for all alignments
      Syndesia and Tartaros should be FF for all alignments

      Although at this point I plan on playing human (until Alpha begins), I still want a fair and balanced game where there is an equal distribution of players. Currently I see everyone, including demons on Arboreus for end game. We do not want demons, human or beastmen... good, neutral of evil to have a advantage or disadvantage...

      If an inequality exist, over time, people will migrate to the advantage... its human nature (no pun intended). If we want fractured to last and be successful all alignments should be equal. Perhaps no FF for any alignment or FF for all alignment? Equality is balance.

      Oh and player can still accidentally knock other players out without a change in karma... this is known as a oppsie.

      If you loot and/or said target then you have committed an evil act. So if FF was enabled for good, you could still hurt other good players or even party members as in the video in the beginning of this thread. That does not affect your karma or alignment. So if someone jumps in front of you intentionally, they are simply being dumb. They cant trick you into being a thief or a killer, that would be your choice. Your alignment is not affected by FF. But killing and stealing definitely will.

      posted in Questions & Answers
      Tsoo
      Tsoo
    • Good Guild Vs Good Guild PvP?

      If the following is two statements are true...

      "You can steal items from the inventory of unconscious players, flagging you as a thief in the process. You can't steal gear though unless you kill them, which flags you as a murderer."

      "Guild versus guild is one of the biggest features. You'll be able to attack towns belonging to other guilds, fight over asteroids, etc."

      How does one GvG? If my guild says to KOS guild xyz on sight that would flag me as a murderer and affect my Karma? However should war affect one's Karma? Or does the guild leader have to "I declare war on XYZ" to avoid flags?

      Also how does one fight over an asteroid if good cannot attack unprovoked and only defend? Am I flagged only as a murderer on the asteroid then I go back to being a saint when I return home? Or am i expected to just get smashed by an enemy guild, regroup, return only to find all resources and my enemy long gone?

      I understand that Humans are allowed to PvP on Syndesia whenever (free will and all). However is this really the case? The ruleset implies Good PvP is murder. If a group of good humans (perhaps guildless) decide enough is enough and siege a human town or to KOS a human guild, that would be evil? Honestly, im so confused.

      I can live with being Neutral and with the aggressive flag (I've been called worse) but the thief and murder flag? The chunk of Karma? Or are all Human's batman and simply don't kill. Originally when I started reading the forums I thought to myself, Why is it that only Demons want to PVP? Humans can have blood lust just like demons... the more I read about Karma and game mechanics, I'm starting to understand. When I first read about this game, I thought swords and tech? bow with muntions? demon carnage everywhere? sign me up...

      Seems like a GOOD human guild should be able to defend their borders (before they are attacked). I'm not an evil dude, no interest in griefing. But you may have missed the sign saying this mine has be claimed, so either move along or... I have no idea why there would be restrictions on good human guilds (karma loss) who want to PvP... or developers believe Humans are simply livestock for demons? Having a "Good" flag should not be a PVP pass meaning I will do and say whatever I like. In a PvP game, words have meaning and actions have consequence, or IMHO they should.

      GvG is one of the biggest features... I gotta be missing something... Can beastmen GvG or is GvG only intended for demons? Not all sieges are political, some are for resources, some are simply personal... For a Good guild to siege another Good guild is evil?

      Guess ill miss my karma.

      posted in Questions & Answers
      Tsoo
      Tsoo
    • Founders Packs Mount Skins and Human Vehicles

      Do the founders packs mount skins also affect human vehicles? armor graphics, colors, flame effects? or will there be separate skins for human vehicles?

      posted in Questions & Answers
      Tsoo
      Tsoo
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