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Posts made by Stabodee
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RE: Veteran MMO Player (EverQuest 1999-2017, WoW, DAoC): Crafter, diplomat, PvE-centric
@Squeaky Wow! Three languages! I could not get past French 3 in high school. Only languages I could learn are some programing languages. Wish I stuck with French.
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RE: Just some discussion questions to ponder
Just my thoughts on the “demons attacking the Humans”:
I think the portal locations should be random, else humans could just camp the ports locations. I am assuming it won’t be a secret when the gates open allow the demons in to the human world.
In my opinion, the portal locations should be randomized. And a limited (2-4) number of demons should be able to ‘group’ and teleport together winding up in the same location on Syndesia.
Allowing a whole guild to jump through the same portal would not be optimal. It would give the demons an over stated advantage over the humans especially if their random portal node was located right next to a city.
There should be some confusion and logistics required by the demons to organize once they hit Syndesia. They are coming from a different world after all. However, by allowing small groups to travel to the same portal node on Syndesia will even the playing grills on both sides. A single demon won’t just be picked off by the humans as he is looking for his raiding group, allowing some durability of the demons but not overly so upon landing.
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Maker’s Mark
From what I gather so far. Weapons and Armor will not merely be pieces of equipment that you can grind out in a couple of hours as in other MMOs. A full set of plate armor will be a symbol of pride and achievement. A labor of love taking countless hours and individuals to collect and craft. Wearing the equipment Willy nilly will be caught with second thoughts as the chance of loss is always looming.
For this reason I can see a lot of crafts being more on the conscription basis rather than the bulk supply basis. As each ingot will take up a valuable time slot in the smelter or each hide will take up time on the tanning tub which both will be in high demand and limited supply.
With that said, it would be nice to see the Guild/Marker’s Mark on the crafted piece of equipment. Not only would this help guide players to the crafter/Guild and build notoriety, but it would encourage players to explore and engage with each other.
The world is hard and cold, but we can craft a hat for that.
-SDee