Missing y’all! That was a very fun Alpha, Merry Christmas all!
Best posts made by Scozzi
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RE: Merry Christmas everyone and happy hollidays!
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Long overdue, forgive me I’ve been enjoying VR - Some Gameplay feedback
As stated, I’ve been hooked after getting a headset for early Christmas. Anyway... the point is Fractured!! Absolutely loved this alpha, it was a blast playing with you all and making new friends in guild @NewOrder. Okay, on to the substance... I personally adored the game. By brother however (who I gifted the game) did not so much and it was hard to keep him keen on playing. Some of his criticism perhaps was just differences of preference.. some was definitely I believe accurate and would improve play. Some of the main points he made that I agreed with:
- Mage Targetting and Gameplay is Awkward
I primarily played a Rogue type but also mixed it up with DEX warrior. That said, I did have to spend a bit of time as mage since incorporal did not work as expected. Anyway, targetting for spells can be very challenging for number of reasons as it exists. Having to hockey the spell then click the mob can cause problems because of other characters or trees in the way. To me, this seems to mean that the raycast from screen algorithm needs to be improved in terms of finding a suitable target for the spell. A further thought though, if you look at a game like sayPath of Exile, you do not actually need to click the target, hovering over the target (potentially including a small screen space hit box expansion) and clicking the spell is confirmation enough of a spell to cast and a target to aim at. Countless times I had difficulty firing magic missiles.. and many many times I would attempt to fire ice spikes only for the character to oddly turn around and fire them at nothing. I think PoEs approach here is solid.
ON SECOND THOUGHT: I ran it by him, I agree with the point above, the other thing(s) he mentioned was low mob density throughout the continent and while I agree.. it’s a alpha so I don’t make much of set dressing right now.
some brief thoughts of my own:
I feel like others have likely mentioned most of what I will put here, and given everything is alpha I imagine all this will see change in the years to come. Anyway, the laundry list:- Huge crafting/effort discrepancy between mage and melee items & armour
- the talent, skills system as it currently exists with armour and weapon limitations is (slightly) more constrictive than expected
- feature-request : just as people want a stomp/assassinate to speed pvp kills, I think we need a coop form of revive that perhaps uses energy and a handful of bandages, ideally it would potentially act faster than an attackers assassinate? Thought I would drop this one here as PVP is about to be the focus for a while. A great existing example IMHO is downed/revive in Guild Wars 2.
Anyway, that is plenty long enough of my rambling, I’ll leave it at that. Excited for Winter Alpha. Also.. if in need of a guild @NewOrder was a great one and if not convinced (shameless plug) check out my app here : fractured-fmg.com. For quick access to details on all the documented guilds in the game.
- Mage Targetting and Gameplay is Awkward
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RE: Come join me! (Possible free beer)
pabst is liquid gold so.. fine by me. I joined. If there is no libations come Nov.4 though.. you are going to have a mutiny on yours hands from my camp.. @Meracia
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Well I’m sold. Feeling hopeful!
This looks great catch you all in alpha 3 test 4!
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RE: Coinage and Monster Gold Loot
Definitely be interested to see how this plays out as well. PvP and full loot drop might prevent some of the unbalances for the favorable nodes.
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Server crashing, cant dump resources.
server seems hosed? failing to dump resources. Tried to restart client to see if that fixes for me individually but now it says my user is still logged in. While in game I wasnt able to attach to my wagon. And from global chat it sounded like many couldnt pickup/interact with items. Seems widespread. started around 9:00 EST
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RE: Hello and well met!
Which guild my friend? I am currently looking myself!
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RE: Official Launch and Worlds Structure
@Stacy555 sad thought let’s hope we won’t have to find out
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RE: impassable road along road to Starleaf Dale
just seems like it needs to be flattened out. Can confirm that particular road is impossible (and impassible)
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RE: Fall Alpha Launch & Dev Update #2
Ooh my god.. this sounds incredible, haven’t even watched the video yet, but the post alone is so exciting and promising! City materials trading is going to be incredible! Question @Prometheus, do you foresee a way in the future for those commutes to get sacked? And stolen If the attacking party has the means to transport the goods? Could be a “city wide” criminal act. Just curious I know this kind of thing is relatively common in red dead redemption