Daily hello post

Posts made by Nyquil44
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RE: Two Handed Melee build
@Yitra there would have to better gear and weapons that we all would progress towards and if you kill enough of a mob your damage while killing them should improve as well.
I hope this is a thing someone that has put the effort in doing something should be better at doing it hence gathering mob grinding building city’s all should have bonuses if you specialize into it.
I as well will be going beastman master pve first and once nothing much more to progress unleash havoc on the weak. -
RE: Two Handed Melee build
@Tero-Kaze dual dagger pair is always my long lost love in Albion online would love to see it working amazing here as well.
Just want melee working properly in there first step and actually give a 2h build some type of stills instead of zero which they currently have.
Heavy blow is all we have 1 skill rest is one speed boost and attack damage otherwise completely zero skills that matter besides word of life skill which not many have and percent you need to use properly is complete garbage currently.
Dagger has plenty of skills currently. -
RE: Two Handed Melee build
@Prometheus thanks for this post was greatly appreciated dagger doesn’t plan on being my thing love 2h weapons. Have all abilities related to that currently and looking forward to the future of the entire game keep up the great work. Keep melee 2h relevant please that dagger fix you did helped my accuracy with the staff greatly and now only Miss 2-3 times at the most before used to be consistently 4 in row missed was very painful
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RE: Two Handed Melee build
@Yitra please go on now and check it accuracy is working way better with that dagger fix for all melee weapons. I don’t miss 4 times in a row anymore feels so much better. I never expected to one shot mobs but consistent accuracy with high perception should be a thing. There is way more mobs now as well seems double at spawn points.
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RE: Two Handed Melee build
@Tero-Kaze another amazing post thanks for that and yes it could and will only get better for melee in its current state.
Disparity between mage and melee was very glaring at the moment reason this post was made. We should all make sure it gets attention and change needed happy thanksgiving to all those celebrating. Battle axe or Halberd cannot wait to see those types of weapons. -
RE: Two Handed Melee build
@asspirin thanks for that well thought out post and agree with it all whole heartedly.
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RE: Two Handed Melee build
Too painful to try and get to 100% on dagger build one my 2h staff build one I have most creatures at 100%. Still over abundant of misses for sure if we don’t raise our voice on it will never get fixed properly only reason I’m expressing myself love the input keep it rocking love you all nothing personal.
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RE: Two Handed Melee build
@Yitra still had numerous 4 misses in a row that’s insane how is that even implemented as a weapon if they didn’t even test it at all which boggles my mind. Why even have melee if you don’t care at all to make it even a thing
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RE: Two Handed Melee build
@Shivashanti they where missing just as much don’t know what you were watching but that long to kill a lone wolf in crap armor and resistance is super bad. dagger player should always be high damage since you have to catch the person in the first place imagine PvP 0 damage verses nuck every spell accuracy is the worst part of this game for any melee player. I will fight to no end to get fixed love you and appreciate every post you and all will give
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RE: Two Handed Melee build
@Shivashanti I expect to hit mob at minimum 50% of the time which isn’t unrealistic to expect but should be way more with max perception stat
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RE: Two Handed Melee build
@Shivashanti I do both tested it all misses and misses either way my friend thanks for trying to help but melee still DOA
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RE: Two Handed Melee build
@Yitra you prove my point even more with that video lol dagger is completely unplayable took you like 20 seconds to kill one wolf that’s really bad misses and dodges like crazy thanks for confirming dagger and melee in general is dead
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RE: Two Handed Melee build
Above is dagger and axe test completely unplayable as you all can see. Yes axe is way more bearable currently dagger is wow oh wow bad.
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RE: Two Handed Melee build
@Tero-Kaze yes I did same with stag helm helped little but still see tons of misses in a row. It is alpha so I’m sure it will get better as they adjust. Don’t know why I don’t see more dagger players on here expressing there pain that weapon is all Miss practically all the time. The hit box is almost unfindable on mobs to kill one wolf it took me few minutes which is really bad.