It's definitely going to be interesting to see how they implement this one. The way the game engine feels and the isometric angle I feel like it can go one of two ways, one being a real time fighting companion who when dies it requires resurrection to some capacity to bring back. The other more likely possibility I can see, is it being borderline cosmetic with minor buffs and perks to the player themselves and not as an interactable companion that fights alongside. But there's really no telling at the moment! I'm excited to see where they go with it, it's one of the big things that drew me into Fractured from the start.