me personally the idea of soulbound equipment dosent belong in fractured and you must be able to make something with mats from other planets i just think there should be a knowledge system tied to learning crafts from other planets so someone who loves crafting can show off
the gear i proposed was no better than the other gear just variations to fine tune your builds or change the damage type from slash to pierce or blunt or potentially at a high enough knowledge and with rare mats maybe change it to an element who knows i just think people like to show something off such as making a heavier weapon for a new friend (slower attackspeed higher on hit damage same dps using something like tartaros iron and some knowledge of its application or wood with lighter properties than normal wood from arboreous to make a quicker variation of a weapon from your races crafts ) that maybe they hadn't seen before
once again i dont care much about crafts but people usually enjoy something to set them apart it would probably be annoying making multiple variations of weapons to craft but the joy people will feel when they come home from tartaros with the ability to craft tweeaked versions of their own crafts ect if they made a smithing ish crafting station that could tweak parts of a weapon that would be epic but maybe hard to have changeable weapon skins but mixing racial crafts and unlocking variations on normal crafts would be a cool horizontal way to add depth without 2 much effort i feel but meh just pointing it out much loove
-edit- if it cost knowledge points to learn such things would serve to diversify characters so one man will be spending on new creature abilities ect and another may be unlocking tier 1 tartaros crafts after that have a questline similar to leveling abilities i.e make 1 of each craft advance to level 2 tartaros crafting unlocking weapons when you get high enough make hybrids of your weapons and the other tech dreeamy idk -edit-