A system where the dungeon was randomized by the map bringing a deeper immersion into the PVE exploit issue, in the random dungeons they would always change position by the map, once every 12 hours, once changed depending on their locality monsters, creatures and bosses would be altered, so for the open world playes when exploring the map the search for the dungeon would enable more pvp and more pve, I bring this proposal since I have never seen and experienced anything similar in the games I played and would like to know if such a system could be implemented in Fractured.
Best posts made by Morlockk
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Random hidden dungeons by map.
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RE: Week 72 - Weekly Drawing Winners
Good, incredible, I did not expect to be contemplated, thank you.
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RE: Spread The Word & Win A Key!
To participate in the disclosure and try to gain a password I made some shares in the media that I am part of.