@jetah said in Instanced Dungeons/Raids:
@Logain I do believe the worlds will be setup with resources in tiers. I doubt the developers would put tier 10 (or whatever the highest tier will be) resources in the spawn areas. Generally you do want to persuade the population to venture out and to do that you have higher tiered resources further away.
I think what he is referring to is that progression is through exploration, not grinding. So you may want to go to a certain location, not because you are now at that 'level' but because you need to gain knowledge points. I believe his reference to tiered gear was an example of mechanics in a typical mmo. There probably will be areas with rarer crafting resources with denser or stronger enemies, but nothing is stopping a new player from going there other than knowledge and skill.