@Ruisert Hi, I got credit for a lot of the news posts, then it just stopped. Not sure why. Foundation rewards (specifically tokens and titles) are also not updating. I hope it is fixed soon. It does seem to update any daily points you should get but it really slows down progression.
Posts made by Jessah
-
RE: Where do I read the official fractured news for points
-
RE: WEB SITE TECHNICAL PROBLEMS
@Jessah P.S. My tokens and titles from Foundation also did not update.
-
RE: WEB SITE TECHNICAL PROBLEMS
I also noticed that I had stopped getting Foundation points for reading the blogs. Too bad. I almost finished reading them all before I noticed. <sigh>
-
RE: Daily Message posting
Hi, hoping all are well, while waiting for the next game test.
-
RE: Daily Message posting
@Ravensong Just stopping by to say hello. I am looking forward to game launch, while also appreciating the Fractured team's attention to detail.
-
BeastMEN
I would like to see the name of the race Beastmen changed to Beastfolk. I would find it embarassing for my female of that race to be called a Beastman. Please!
-
RE: The Tutorial – To Add, Please Don't
@DarthJafo I do want to "second" this. It would really help to know what various symbols in use actually mean. They are also pretty small. Info on what "presets" actually are and why they are important to me, would help. I can't really see what it does. It looks like a more convoluted way to put skills on your bar. This info could be included on the "controls" screen. Also, info on how to move would help. I am really accustomed to the WASD keys to move. I was very frustrated before I figured out the click to move thing. (I am not a fan of autorun and would like a way to turn it off.). I wouldn't need or want a complicated tutorial but basic info is really important.
-
RE: Why no camera control ?
@GamerSeuss I am OK with a fixed camera position, but, I would really like it to stay above and behind my character. So, I am always looking in the direction I am going. I do feel, as of now, that the camera sight distance is a bit too tight, as well. The directly over head view ocassionally gives me more vision behind me, than in front of my character. It gets a bit frustrating when you are out to explore a new world!