@Yitra You can have large guilds without zerg fest if they ever happen to decide on a option for more specific guild vs guild. Although I kinda want to see giant zerg stuff.
Realistically one solution to giant zerg's with a no limit on guild could be as follows.
- Instanced maps and each guild has a cap on how many guild members can be active on a particular instance. This helps diversify each instance and keep it from becoming too overwhelming from any type of zerg nonsense.
-Somehow have guild master the access to control what guild members can be in their own instance.
This, in my head, sounds like one of the better options in a world with no FF. And would be really fun way to do Party based PVP.
Gonna keep editing this post as I flesh this out some more.