I feel something.....
-burps-
Nevermind, feeling is gone.
I feel something.....
-burps-
Nevermind, feeling is gone.
Hello all, just dropping in to say hi.
Saw the game on MMORPG.com and it looks really interesting
I'm offended you stopped at age 25.
Hype is bad for a game. It will raise the expectations too high, what usually results in disappointment when a game comes out.
In my experience, open world PvP and PvE simply don't mix very well together.
I was a tester for another game I can't remember the name of right now, that tried to mix PvP and PvE in 1 server.
It was going well until the bullies/PK players showed up. Killing everything and everyone, even the new players.
The PvE-ers tried to make a stand, build bases with defenses, but the game defenses for bases were pity and only need 2 players or 1 skilled player to take down a base. As a PvE-er group we talked to the devs and nothing was done.
And eventually the PvE players started to leave the game and then the PK-ers started to leave the game as well as there were no more PvE-ers building bases for them to attack and the game now is just dead.
So I do hope the defenses they talk about on Arboreus are very good ones, so even new players can defend themselves against PK-ers walking around Arboreus.
Or simply make Arboreus a zone where you don't drop any loot for others to pickup when you die.
Whatās the difference between a northern fairytale and a southern fairytale?
A northern fairytale begins āOnce upon a timeā¦ā A southern fairytale begins āYāall aināt gonna believe this shitā¦ā
I'm curious how a Demon is suppose to increase their Karma. As said in the spotlight, they can't increase their Karma by killing evil aligned players/creatures. If the only way is with donations to a good god, then it's going to get really expensive to increase the Karma on a Demon.
What about a system like EVE. You can search market places around all over the map, but when you buy goods they will not be instantly delivered to you. You will have to go and pick them up yourself. And this is where contracts come into play to get goods moved.
A bargain is something you donāt need at a price you canāt resist.
I do hope they decide to let Angels live on Arboreus permanently. I am interested in making an Angel, but if I can't live on Arboreus permanently, I would probably not bother with it.
The idea is nice but can easily be exploited.
Like someone is a terrible person and gets a high bounty, then just go to a friend strip off all items so you wont lose anything and let him kill you and then split the money between each other.
Isnāt it odd the way everyone automatically assumes that the goo in soap dispensers is always soap?
I like to fill mine with mustard, just to teach people a lesson in trust.
Why the need for a penalty? Pumping all your points in 1 or 2 stats is already a penalty really, because you lack points in all the other stats.
Two antennas met on a roof, fell in love and got married. The ceremony wasnāt much, but the reception was excellent.
Everyone developer has to start somewhere.
And even a new developer team can make a good game as long as they are given a chance.
Making PvP difficult on Arboreus will make it some people see it as a challenge.
Like in the old days of WoW, Stormwind city was said to never see PvP and being a safe place... Until a huge a group of Horde invaded Stormwind city and killed everyone and everything. We actually crashed the server because of it... good times.
So we can only speculate right now at how "safe" Arboreus will be from PvP. Maybe there is a magic bubble that can only be crossed by neutral or better alignments and prevents any evil from crossing.
The last thing I want to do is hurt you.
But itās still on the list.