daily post, yo!
Posts made by Corben
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Not gettting newsletters
Re: Is there an issue with the newsletter?
It's not a big deal with regards to the foundation points as I've reached level 250 anyways, but for some reason I've stopped getting the newsletters. I've checked my spam and deleted folders, and I got the most recent e-mail about signing up for cities. Can anyone help?
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RE: General feedback
I'm going to largely second a lot of what you touched on in this fantastic post.
TALENT SYSTEM
- I like the system a LOT. I'm excited about the placeholders.
"Would be cool if crafting also provided knowledge." 2nded
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As far as setting stats via the system, I disagree. With the memorization system allowing reallocation of knowledge points, one character could do everything.
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While we're talking about stats, I think we could use a dialog box on character creation stressing how stats can only be added to, not modified. First time players with first time characters need to understand the gravity of stat selection.
ROADS
- I think if you add the speed bonus to the less traveled paths, it could end the cries for horses. (Assuming at some point we get limited fast travel - even at road speeds, the map is an hour+ run, real life.
CITIES
"I'm not entirely sure, however, I like how much crafting content is gated to cities (even though it will pressure players to join cities, which will help me out as a governor)." 2nded.
This is obvious this Alpha with leather. I'm thinking material refinement can be done on a house plot, but the actual crafting tables could be in cities."Are there going to be 5x5 or bigger house claims, so we can build the biggest houses?" 2nded.
I chose to build on a 6x6 near town rather than settle for a smaller plot in town."Would love a way for citizens to leave messages for me in the Town Hall." 2nded
Bulletin boards and/or mailboxes.*Other pros I liked seeing the endurance bar become prominent. YUP
Gripes
"I don't enjoy the randomness inherent to the enchanting system. I tolerate it, but it feels like a good concept dragged down."
- I feel like this will get hammered out through the wiki on release, and I think it adds to the exploration of the game.
"Target selection is frustrating. The best spells for me are those that don't require a target, simply because I can reliably use them in a fight."
- YUP. It's also frustrating targeting corpses to loot.
"I don't enjoy gear permanently wearing out. Would be nice if we could at least repair it."
- YUP. Especially with the enchanting system looking like it will be part of the end game. I'd love to see the Life/Stamina system adapted to gear. It should wear out over time. The item "stamina" (condition) degrades during use. The "life" (durability) degrades every time it's repaired. When its condition goes to zero, it needs to get repaired (if not before). When durability goes to zero, it falls apart.
Housing
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I'm assuming each plot costs 1000g right now. That's way too easy to earn, especially with the implementation of banks in towns,.
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If not already planned, there should be an increasing cost proportional to plot size. (Are they all squares?) Something akin to:
3x3x100 = 900
4x4x200 = 3200
5x5x300 = 7500
6x6x400 = 14400-
Already mentioned, but I think plot owners should be able to place material refinement stations. CRAFTING should be in cities, including enchanting.
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Is there a plan to add more resolution to placing items? I'd like to center my items under windows, for example - can't do it.
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Fences need gates.
Things I noticed so far
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Some mobs just freeze and let you plunk them with a bow.
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Carts have 2 levels of being filled. I love that. But, when you hitch up to it, the graphic goes back to being empty.
I love this latest alpha. The foundation of the game is getting there, and I'm really looking forward to more content in the future. Great work!
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RE: Poliponi, a town governed by Dordolio
Are you able to add more tanning tubs and a carpentry table?
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RE: Excited?
OMG OMG OMG!!!
Downloaded the latest version and made a new character - kept hitting play just in case.
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RE: New World by Amazon - Anyone interested?
I just got into the Alpha - it sure is pretty.
I'm enjoying the PVE and crafting aspects. PVP quests are nice, but it seems as if the siege aspects have little to no ramifications. Dying as a mode of transportation is odd.