@Gothix said in Pvp Guild wars:
There might be a standard duel options, but I don't believe there will be a place (arena) that will protect you from losing gear, because that would interfere with full loot system, and people would abuse those spots as safe spots for AFKing, because they would know they would be safe from losing stuff there.
So if we happen to get some arenas that would award some special battle points, I don't think they would be excluded from gear loss mechanics.
Well now you presumed that Arena would be something where you can queue from everywhere. If there would be an Arena, then the queue should be possible only inside town/city. That would remove possibility to safe AFK.
Full loot arena system would be even worse, because then people do not need to leave town/city to collect gear and make profit that way.
Some kind of arena system could work in Fractured, because this game focuses to cater different kind of players anyway. It can easily be non-loot battleground focused for training and it could help especially those PvE centric players to test out PvP. So it could promote some people to participate more to PvP side of the game. Also groups and guilds could train party combos there.
Even Albion has arena, not sure if needed though, but in Fractured it might work. Some people can argue that it effects negatively to open world PvP, but I am not so sure about that. It can also promoto it.
So IF arena would be a thing in Fractured. I hope it is non-loot, focused on training, no rewards or only cosmetics at most. Also arena could be a building that is needed to build in town/city before you can queue from there.