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    KingQuantum

    @KingQuantum

    TF#1 - WHISPERER

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    TF#2 - MESSENGER TF#1 - WHISPERER

    Best posts made by KingQuantum

    • RE: Stealth Archer

      @OldMule healing based on your skill so it vary a bit on your progression, but minor is better for singleplayers

      posted in Character Builds
      K
      KingQuantum
    • Death Corpse Looting

      hello there, i got a smal looting struggle in the last test, i know a Corpse spawn system from Spell Frorce (SF) which aloow looting and was designed as MMO, where you shold bet an eye on, SF splits the death corpse and give evryone a litle space, Fractured stacks them and there isnt it easy to loot

      Order.png
      easy to click them all (Spellforce edition)
      Chaos.png
      who is who? (Fractured edition)

      in Spellforce one it looks sometimes a litle buggy whe a corpse spawns 10m away from you but in this momens are you got way different problems while you got a circle with the radion of 10m filled with death corpses, and you wont bet an eye on there spawn,

      i mean this mechanic is verry helpfull to get rid of larger groups of enemys and loot them, even a tiny hint who isnt looted yet would be cool

      posted in Discussions & Feedback
      K
      KingQuantum
    • RE: Lazy Peon Made Me do it

      one of us, one of us, one of us...

      posted in Welcome to Fractured
      K
      KingQuantum
    • RE: Stealth Archer

      if you play your archer always alone, i would recommend the "minor healing" it has les then half of the cooldown, and a little more then half of healing, which makes it a way stronger self heal.

      for example
      424 heal 8 Sec Healing wave
      280 heal 3 Sec Minor healing

      you can heal more then 500 in les then 8 sec or nearly 800 in 9 sec

      and you save 2 memory points

      if you have 2 spare points, ( i didnt know how much others take) use both abllitys and change them based on situation alone/group

      posted in Character Builds
      K
      KingQuantum

    Latest posts made by KingQuantum

    • RE: Names for in game characters?

      this game faces a wipe every new alpha, so the always "chosen" name like Aragorn, Gandalf, Jesus, King, KingArthus, BigKing, BiggerKing, Elvis or whatever are always free and we aren't 40 999 Players , so choose whatever you want

      posted in Discussions & Feedback
      K
      KingQuantum
    • A verry Basic caracter Creation

      most people can create only one character, open your eyes what you choose

      i created a Character for the new Alpha test, i have to go to work now, so i would come later to the game as others, but hey at least i have a character,

      posted in Creative Corner
      K
      KingQuantum
    • RE: Lazy Peon Made Me do it

      one of us, one of us, one of us...

      posted in Welcome to Fractured
      K
      KingQuantum
    • RE: Stealth Archer

      @OldMule healing based on your skill so it vary a bit on your progression, but minor is better for singleplayers

      posted in Character Builds
      K
      KingQuantum
    • RE: Stealth Archer

      if you play your archer always alone, i would recommend the "minor healing" it has les then half of the cooldown, and a little more then half of healing, which makes it a way stronger self heal.

      for example
      424 heal 8 Sec Healing wave
      280 heal 3 Sec Minor healing

      you can heal more then 500 in les then 8 sec or nearly 800 in 9 sec

      and you save 2 memory points

      if you have 2 spare points, ( i didnt know how much others take) use both abllitys and change them based on situation alone/group

      posted in Character Builds
      K
      KingQuantum
    • RE: Activation Email Issue

      congratulation, hope you enjoy the last test and comming back to the next longer test in Februar

      posted in Questions & Answers
      K
      KingQuantum
    • Video for Tank/Paladian Build

      Ingame Audio are maybe to loud, spelling mistakes, low fps, questionable build,

      i`ll try a leather based build on next playtest while iron getting rare there i think. but feel free to tell me better build i could try next time 🙂

      i forgot to record the PvP im really sorry about that, while it was fun and others where also really happy about pvp you can see at the durabillity, there was some PvP, best fully forgotten to record 😥 sorry again

      posted in Creative Corner
      K
      KingQuantum
    • RE: Story

      the self written story by players is close to the Elite Dangerous universe. Alliances getting wrecked, Guilds raise and fall, Empires struggle to repair themselve,

      i played ArcheAge in a bigger german Guild 200+ ACTIVE members, even our story fills books, and i played Eve Online, i`ve never been in a big Clan ther,e but those who are, told me loong storys,

      player made storys are often invisible to thoose who play alone, but when you join a bigger guild and stay active, even in an introvert listening way, you will hear a longer goin story,

      if you can, grab pen and paper und write the story down, i didnt and i regret that

      posted in Discussions & Feedback
      K
      KingQuantum
    • RE: Death Corpse Looting

      Full loot bevore disabling would also block cherry picking, for example if you gather gold from zombie, but not rotten flesh then you will not reach the zombie below

      i think the disabling the ability to interact would a good otion while there would no new mechanic needet to place these corpses and a mechanic who disable interactions on items with higher layer / enabling interactions behind objekts, would also help in PvP, it would stop cutting tree accidents, its just the way how the mechanic gets implementet

      posted in Discussions & Feedback
      K
      KingQuantum
    • Death Corpse Looting

      hello there, i got a smal looting struggle in the last test, i know a Corpse spawn system from Spell Frorce (SF) which aloow looting and was designed as MMO, where you shold bet an eye on, SF splits the death corpse and give evryone a litle space, Fractured stacks them and there isnt it easy to loot

      Order.png
      easy to click them all (Spellforce edition)
      Chaos.png
      who is who? (Fractured edition)

      in Spellforce one it looks sometimes a litle buggy whe a corpse spawns 10m away from you but in this momens are you got way different problems while you got a circle with the radion of 10m filled with death corpses, and you wont bet an eye on there spawn,

      i mean this mechanic is verry helpfull to get rid of larger groups of enemys and loot them, even a tiny hint who isnt looted yet would be cool

      posted in Discussions & Feedback
      K
      KingQuantum